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You mentioned you also killed Orin. I don't intend to do this - unless she's going to pop up during the "disable bots" quest (this is my first playthrough) - in which case I'm screwed, of course.
I do have a strategically placed savegame to go back to, of course.
UPD: Yes, just disabling the robots also breaks the game. Oh well, back to that backup save.
dont kill orin, that added a whole extra layer of screwing things up. i was hit with so many story progression events it was crazy (since i didnt think i'd actually be fighting gortash proper, assuming i'd have to chase him somewhere to get the gem) so ended up progressing that part of the story quest too
like obviously kill orin or him or both or whatever, just personally, i would not kill orin before going to the coronation if i could do it over
After being level 12 for a good 50+ hours I finally decide to go to the coronation. I went to Wyrm's crossing in Rivington. Jumped across the river taking like 45 h.p. of damage bc I'm an idiot, Ei I should have just flew, Misty stepped, Dimension Door'd etc... Went back to camp, rested, broke into the regular prison, freed a council woman from Act 1 I believe, then when I left the prison into the city proper everyone was aggro'd but the fights were absurdly easy because of the way they were set up. After a couple of fights I found Gortash on the top floor, no cut scenes, zero dialogue at any point, even after I knocked him out using non-lethal damage. I did get Karlach to express her upset'ness after taking control of her and having her attempt to loot him a few times. After that I just killed him. Wyll's quest still says I need to go to the coronation even though Gortash is now dead; ei no more 1 h.p.. There are also two contradictory journal entries, one saying Duke Ravenguard is dead and another saying I need to try to rescue him...
The game absolutely does not expect you to put off the coronation. I'm glad I did not do Orin first, but man, what a mess regardless. It was fun though. It would have been way more fun if after the prison he had his guards put an end to the fighting and escorted us to his inauguration. Ahh well, at least I know for another playthrough.
I am quite surprised the devs missed this as I can see a ton of veteran CRPG players and newbs alike not doing the quest immediately. I stumbled into the Iron Throne portion just exploring the city, so yeah, a little headache on the bridge is not going to keep people out, nor should it. Not when the journal entry for the inauguration is still in people's journals.
1. Wyll's dad won't be in the undersea fortress and you will instead have to kill him along side Gortash.
2. Gortash won't warn you about orin so you're wide open to get someone kidnapped if you go poking around the sewers. I don't know if it's possible to prevent the kidnapping, but if it is, you need Gortash's warning.
There is a way to kill him during the ceremony, you have to stealth in using fog and blindness immunity, basically pop out, shoot, hide back.
Multiples npc talking about it? A demon telling you to go ? You also need to know what happens to Will's dad since it's his fortress.
Larian just hoped it was enough so they didn't have to do it the hard way with an enormous pop up saying you can't go until you see Gortash flamboyance.
Even if they put guards to stop you, people would have tried to passed them so those guards would need to be invulnerable. And then people would say it's unfair and "muh immersion" threads would pop up.
Storywise it's well put, you on the other end...you were a doofus :) (/joking)
Like talking to one of the Sharrans in Rivington after you basically wiped the cloister.
Nah bro that's unfair, in Act 2 you can pretty much do everything in any order you like and it seems to work without major issues (except a skip into the last dungeon which I'm pretty sure is not supposed to be there, but my friends and I found it by accident).
But Act 3 is a big mess altogether so for that it's probably true, I'm positive they'll try to improve on that tho.
And to add my part to the conversation, I killed Gortash before the coronation and ton's of stuff got f*cked up, so yeah I can also just advise everyone to do the "intended" order on this part until they fix Act 3
All they bloody needed was to not have it titled "Confront Gortash". Because I was expecting this to be a seriously big fight - like the main "putting Gortash down" fight, with no chance of escape unless you were planning on siding with him - so went and did as much else throughout the Lower City as I good, to level up and get as much equipment and story progression etc. Eventually realised through some other way that this probably *wasn't* the Big Boss fight, considering the Duke etc (I'd forgotten about Mizora's quest) so went up not sure if I was getting a fight or not.
And of course, it ISN'T a big fight unless you make it so by (stupidly) deciding to kill him then and there, with the Duke in the crossfire and Steel Watch all over the place. It's just a chat, and a "I'll think about it, but I'm not promising anything" re siding with him vs Orin (who has, of course, already taken one of my companions, but I've been slow about rescuing her because I know the fight will be huge). Just some chit chat, flavour, and companion quest progression.
Except I had forking taken the aborted trip on the sub, having come across it completely by accident via climbing up some stinky roots from the sewers, and having never gone near the Steel Watch Foundry yet. And if you go on the sub, even if you turn back, you completely fork over that whole set of quests. Because while the coronation goes fine the second you cross the threshold to leave the whole place goes hostile.
All because they titled it "Confront Gortash" and dangled some other juicy quests like "Destroy the Steel Foundry" (which would make sense before taking on Gortash) rather than titling it something like "Attend ceremony". Or even having the "Confront Gortash" bit *only* în Karlach's quest, and have the title of the main quest bit be more something like "Attend the Ordination and Investigate Gortash".
I know I'm particularly bitter right now because I have 13+ hours more play done since I took the submersible trip, so I'm looking at either losing all of that progression (and there was a lot, even just of getting and organising gear and some important conversations and overall lore development) or accepting a seriously suboptimal playthough outcome. Possibly even more than just screwing Wyll's companion quest by having his father die, because as soon as I go anywhere near Wyrm's Rock again now, even to side with Gortash by bringing him Orin's Netherstone, I'm likely to get jumped by everyone because I've already triggered whatever condition in the game causes that.
So yeah, I get what you're saying about Larian making it as clear as possible, but they also didn't - in that they didn't make it clear that this was not intended or expected to be a fight, unless you started it, and so it's safe to listen to what the game is saying.
Skipping a meeting with the known villain in order to blow up the factory first is an obvious possibility some players will make.
There are some barriers to doing that, like the Steel watch patrols in the street seem to get more and more hostile and it is way on the other side of the city. Just teleport across city rooftops avoiding patrols until you find the factory.
Disabling the watch did turn Gortash's people hostile, but that is kind of expected.
I did the same thing with Moonrise Towers in act 2, wandered around the whole area before heading to the Towers, and everyone was ready to agro me and kill me because I ♥♥♥♥♥♥ every plan up they had. Missed the cool ass cutscene with Thorn and the Goblin murder attempt.
I appreciate the freedom the game has, but I would also appreciate approaching the linear parts of the game that are 'forced' by forcing them in a linear manner. I thought approaching Moonrise towers first sounded like a horrible idea, and I didnt even think the coronation was in the same place (prob too stoned to realize it).
But I guess I'm ready to beat the game by accident like 33% of the rest of the ppl playing...
You have to walk past the coronation and be told that you must attend by pretty much everybody.
And similarly your quest is to go to Moonrise towers, and you're repeatedly directed there - besides which I don't think you can really mess that up too much unless you ignore the additional text box about how doing this may progress your other quests.