Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
By compressing say 80GB down to 4GB they reduce the download form 80 to 4. Then once downloaded it needs to be decompressed back to 80 before it can be incorporated into the games local files. After which excess temporary files are deleted.
Windows does the same thing, which is why you will get alot of issues having your operating system on a drive thats nearly full. Alot of tech people will reccomend keeping 100GB empty on any drive for this kind of thing.
It's just not really a choice, this is just how the technology works and it standard for all programs.
After the patch BG3 is 137GB on disk for me.
Patch 1 was a huge patch with lots of areas it touched. For any similar scoped patch I would expect a similar behavior.
Did it really tell you you need 85GB, because I don't have that much free on that drive and it did patch ( but it may have done some temp work somewhere else maybe ).
it's more that unpacked ~80GB worth of existing pak files and integrate new/fixed stuff and repacked everything again. The 2-4x factor of compression they seemed to have reached is impressive enough (unless they stored textures uncompressed then it's easy ;) )