Baldur's Gate 3

Baldur's Gate 3

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aquila Aug 25, 2023 @ 10:16am
Some classes are just better than others, right?
Prefacing this by saying that I hade no Idea about D&D or CRPGs prior to playing this, and I understand that some classes are better suited for different things, but still - after trying to play around as a rogue for some time, I just made my Character a FIghter class like Lae´zel and its just a joke how easy the game becomes with these. two in my team now hit like a truck, get to attack like 6 times during a single round, and have giant health pools.

Shadowheart is completely useless, yes she heals a bit, but hits like a baby and has only one action, although some cool AOE spells. Same with Gale, dishes out decent damage but gets downed rather quick.

I mean its not surprising that a "fighter" class excels in actual fighting, but if every class is supposedly viable, and the game just forces some fights onto you (and these fights tend to be the hardest) then its just not as much fun to play around with anything else than the fat guys with the big swords
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Showing 76-80 of 80 comments
Nomad Aug 25, 2023 @ 2:11pm 
Originally posted by Quillithe:
Originally posted by Dragon Master:
If I were a land druid, wildshape would feel almost useless to me because my main utility is a caster, and would be more of a last resort to give me extra hp if needed.

Druids are arguably the most powerful class in the game, but you have to know how to play them.
Absolutely!

Just briefly going to say you should not rule out wildshape as Land though - using turn 1 to haste and wildshape gets you 6 attacks per round afterwards unless your concentration is broken. Which will outdamage a Moon druid.

It certainly feels natural to focus less on wildshape, but the standard forms are really competitive in power if not versatility.

Bear is good, but spider for example is also very strong. You can't provoke, but you can web. And you poison on attack which really messes up opponents.

Sabretooth is good, but so are Owlbear and Dilophosaurus.

Primal strike can be important, but sometimes it doesn't make any difference.

You still get up to three attacks per action!

Definitely room for land to be wild shaped a lot of the time and then just fall back into a better caster after taking damage.
Druid is just disappointing. in D&D things like Bearbarian is a thing. But for some stupid arbitrary reason you cant use rage while in bear form in BG3 even though you can in D&D which just ruins that entire build. There are other multiclass builds you can do in D&D with Druid that are really fun but just dont work in Bg3 as well. TB is just flat out bugged. Druids have few feat options in general.

If any class screams wasted potential it's druid. The class is just so disappointing because a lot of the fun stuff you can do in D&D with them is just gone.
Capnbludd Aug 25, 2023 @ 2:20pm 
Originally posted by aquila:
Shadowheart is completely useless, yes she heals a bit, but hits like a baby and has only one action, although some cool AOE spells. Same with Gale, dishes out decent damage but gets downed rather quick.

Heh, useless? Maybe if you don't use her right. Between the Spirit weapon and Spirit Guardian she can hit as many people as melee classes. Mix in any other spells from other characters that slow and damage and the synergy is incredible.

When a certain druid needs a portal protected and the swarms come, the layered defenses from my ranger, Wyll, and Shadowheart made it ridiculously easy. Karlach mostly used her crossbow except when a few spawned on the other side.

Most of my large fights go that way, with SH moving around behind the melee and letting Spirit Guardian damage stuff while avoiding getting hit.

Find what works together and use it.
Quillithe Aug 25, 2023 @ 2:23pm 
Originally posted by Friends with Benedicts:
Originally posted by Quillithe:

Compared to all the spells Land gets or all the options Spore gets, while they both keep almost all of the power of wild shape, it's definitely pretty mediocre feeling to me.
yep, got the same feeling when I tried the druid but if im being honest its like that in literally every druid I tried playin
Eh, I still think druid is very solid. You get a decent chunk of the melee power of a melee class as a bonus stapled onto a full caster who can have a bunch of bonus spells and spell slot recovery and/or absurd bonus HP.

So you can run around in full caster spell DC equipment, bring a gang of summons (especially spore druid, they have a private army) and still get three attacks per action.

I just think moon offers less compared to the other options that get loads of always prepared spells and other bonuses.
Last edited by Quillithe; Aug 25, 2023 @ 2:24pm
Dragon Master Aug 25, 2023 @ 9:16pm 
Originally posted by Quillithe:
Originally posted by Dragon Master:

Oh, I haven't been playing as much of a caster so much as I've been on the front lines like an almost fighter. Spore druids are at their most effective being in the thick of things, but have the versatility to fall back and be a caster if truly needed.
Huh, I haven't tried one but I assumed they'd be kinda a tanky melee caster in a sense. Maybe more of a hybrid, but since the whole spell list is there and you're unlikely to wild shape heh.

Spores druid is more of a hybrid of land and moon.

I'm using wildshape charges just as often as a moon druid does but I'm not transforming, and I'm casting almost as often as a land druid can. I'm fairly free to be where I need to be on the battlefield and be pretty effective overall. I'm just at my most effective when I'm up close and personal with the enemy because that is where my subclass features shine.

Shilleleigh means any club or quarterstaff I'm using is just as good as a fighter with a sword or a ranger with a bow, and I deal even more damage overall when I have symbiotic entity up, and enough spells to adapt to changing situations.

I'm still not hitting anywhere near as hard as a rogue's sneak attack or as often as a fighter or a monk but I am putting in pretty good work overall.
Dragon Master Aug 25, 2023 @ 9:20pm 
Originally posted by Friends with Benedicts:
Originally posted by Quillithe:

Compared to all the spells Land gets or all the options Spore gets, while they both keep almost all of the power of wild shape, it's definitely pretty mediocre feeling to me.
yep, got the same feeling when I tried the druid but if im being honest its like that in literally every druid I tried playin

I personally stand by something I've been saying in early access and in D&D for years now.

Druids are arguably the most powerful class in the game. They are also one of the most complicated so you have to know what you're doing if you're going to play one. I'd never recommend druid to a first-time player.
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Date Posted: Aug 25, 2023 @ 10:16am
Posts: 80