Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
there are a few decent ranger items early on, specifically there is a glove you can buy fromt he goblin camp I think that increases bow damage i think? And there is the spellthief bow as well, and I know late in the game there are some great options as well. But, then again.. Rangers are meme'd on in 5e as being bad, so you might be on to something.
I am playing this so far and its a fun build.
original author.
https://alcasthq.com/baldurs-gate-3-ranger-build/#character%20creation
Rangers are pretty good, specially DEX rangers built for ranged combat.
The issue is the fact that we have 4 character slots in the party, and what to replace.
Frontliners aren't just for damage, but they give you battlefield control. Rangers do give strong damage, but they aren't frontliners, they don't have the toolkit casters have, they aren't support/buff starts like Clerics and usually aren't good party faces (not a CHA class).
My astarion in my first full playthrough is Assassin 3/ Gloomstalker 3/ Battlemaster 6. He's pretty useful, the battlemaster manouvers from range can exploit many situations when turn 1 kills aren't possible, and while I lost 2 API, at least fighter 6 gives 2.
Ranger damage depends on their subclass
Beast tamer - pet and arrow damage
Gloom stalker - hide sneak damage
Hunter - pew pew until you can't pew no more.
Rangers are homebrewed a bit in BG3 because they're so ♥♥♥♥ in 5e.
In BG3 their damage is moderately influenced by their arrows.
I really appreciate that gloomstalkers can get darkvision, 80' when they choose that subclass. It helps if you picked a race that doesn't have darkvision. And casting jump as a ritual means I can get my party just about anywhere outside of combat.