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and I use magehand to throw my cat when it can't make the jump xd.
I used it for the backpack at the bibberbang area
Also the place in the underdark with a lots of of poison cloud shrooms and a dwarf. You can use your mage hand to move his bag out of the field, to get a scroll of misty step for him. Also get that torch he droped nearby, that way poison clouds will not explode if you make a mistake while navigating that field of mushrooms.
Thanks for the reply, I'm definitely going to try that out now. I know that disarming makes them drop the weapon, but I never thought to actually pick it up like that. That saves an attack round if mage hand is doing all the work.
It can push and throw and can cause ''on the ground'' for enemies so you can get that sweet crit hits with 99 ac
One thing I noticed is lot's of player just LEEROY themselves into battles,think outside of the box
Maybe leave few bombs etc. with the hand on high terrain before battle starts,enemies will have a hard time hitting it thus possibly wasting an action point.
I just did this, actually. Was having trouble until I remembered that I can turn on TBM and make the "puzzle" aspect pointless.
I've just never put much thought or use into the mage hand to learn its quirks. I enjoy being creative and cheesing fights, but I've never tried using a mage hand to that end.