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Press G as a fight starts then they won't lol I just got into the habit of this
That's a sad workaround that should not be necessary. It also doesn't help with summons that still tether to you or any other allied/neutral NPC on the map that you can't control.
Honestly, a by far simpler workaround would be to remain in turn based mode until the AoE zones are switched off or you manually switch out of turn based. They already did it for one of the endgame fights with the wall fire spitter traps near you. I'd rather have that as the default than having to redo entire fights because of this.
You can untether summons to, not with g sadly I just click on the button on screen for that. It's not "the best" but I got use to it with my 19 summons druid lol
The pathfinding alogrithm might not take into account such active AoE Objects. Pathfinding usually do not take dynamic objects into acc for most games afaik iirc.