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Astarion can be dynamic, like Lae'zel and Shadowheart. I mean turning Shadowheart good doesn't really change anything about her other than her life choices. Cracking Lae'zel's tough exterior for the soft, yellowy-green goodness within is also possible. She softens up considerably by lategame, don't know if it's romance dependant.
Astarion is the same, he might disapprove of stuff here and there but you can steer him down the path of light and he becomes a significantly better person.
I'd say Wyll and Karlach are some of the least dynamic tadpole friends in that way, don't think you can turn them evil.
He doesn't want a rash decision with Raphael, but keep his options.
He doesn't want to be the first risking to use the tadpoles, but once he can see it didn't harm the first guinea pig, he wants the powers. He actually gives a hint in the dialogue when you first meet him.
"chaotic evil" or something like that...
I recommend just to ignore the approval messages and focus entirely on what the companions have or have not to say about things.
Currently I suspect that some triggers are completely messed up in the background, either skipping branches in the what-if-trees or being left-over-messes from early access not aligning with the adjusted storyline.
Lae'Zel has her opinions, even if she is rude as Hell showing them, I'm okay with it bc she generally sticks to them and shows where my character and hers differ in the points of view and choices. Same goes for Wyll, Shadowheart and Karlach (and mostly Gale). I know where their preferences lie. With Astarion I never know bc he changes his mind all the time. He doesn't pick a lane, he drives all over the freaking road.
I believe most people approve of you not getting into a deal with the devil. It very rarely works out in your favor. Given his situation, he could find himself desperate enough to make that deal.
Also, mind flayers are usually a condition to be avoided, but as Astarian is discovering, his tadpole is giving him advantages he never had. Immunity to the usual vampire weaknesses, as well as a freedom. He wants more of that power.
Don't want to spoil anything.
Astarion approves powerful decisions, so you standing up to something meaning you are powerful he likes, standing for something because it is noble he disapproves.
For a game that I find many problems with attention to detail, the companion approval I still think is very well made. You just need to find the pattern. You cant just see the small picture.
Astarion is not against the tadpoles, and their use, he is against "surrendering to them". He approves of dominating and controlling the powers.
Like Laezel, she is bossy and dislke being confronted, until you beat her up and shows whos the boss. Then you lay her. The classic "beef woman". Gotta take some tenderizing before you eat.
I don't wanna spoil anything, but his clearer events are near the end and its really just dependant on how much he likes you. As opposed to how light side or dark side he is, (not the best system but it works.)
Edit: well not super near the end, but they're in act 3.
From the start he's always been pro-tadpole and repeatedly said to be interested in controlling their power rather than getting rid of them, and after speaking to him after the first Raphael appearance he said he'd rather go with the devil he doesn't know than the devil he does (Cazador) but doesn't mind being wary around a devil.
He's fairly consistent to what he wants for better or worse. He's been a tortured slave for 2 centuries and will do anything for the power be the one in charge of others. Making him come around away from that mindset has been a ton of fun in my good play-through personally.
Yes, it might seem inconsistent at first glance, especially if you aren't into the character enough to pay attention but there are signs that he feels alone and just wants to survive, even at the cost of morality. Probably what he's been doing for the past century.