Baldur's Gate 3

Baldur's Gate 3

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Jenkins Aug 24, 2023 @ 2:40pm
Can't see companions and friends in conversations.
Throughout all of early access you could see friends walking around in the background of conversations and when you started the conversation you could see them pop up in the background of the speaker. This was awesome because it immersively told you when they were paying attention to the conversation. It was hilarious to see them walking around on top of the npcs. I miss this feature I'm pretty sure this feature was removed on full release and it is highly disappointing that something that was so awesome was removed. I feel like it removes an aspect of the game that helped you feel more like a party than separate individuals. When I play with my friends, if there is two of us we feel more like two separate groups rather than one party. I cannot interact with him or his follower in any manner. I don't even show up in his conversations so we just feel separated. If we could see each other in conversations at least. Right now you can see people walking around as long as they are in the far distance, but if someone leaves the conversation for a second that actually was over the shoulder they are removed when they come back. It just makes the conversation feel weirdly lonely. You also cant tell who is listening which causes confusion and leads to people missing important conversations because I thought they were listening or I skipped over a conversation that I have heard multiple times and didn't know they were listening. If the developers see this I just wanted to include some feedback.

I wan't it to be known, this game is my new favorite game of all time, as Divinity Original Sin 2 is my most played game on steam with 1k hours, and I still have yet to even beat it. If you agree with my statement or if I am wrong and there is a way to fix this let me know below. :duranceleft::duranceright:
Date Posted: Aug 24, 2023 @ 2:40pm
Posts: 0