Baldur's Gate 3

Baldur's Gate 3

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Buurz Aug 24, 2023 @ 2:14am
Monk with weapons.
Would a build like that work? A monk that uses weapons?
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Showing 1-15 of 18 comments
Simpson3k Aug 24, 2023 @ 2:15am 
As long as you mean finesse weapons, perhaps. I never played a strenght based monk because its armor class really sucks, hm?
Simpson3k Aug 24, 2023 @ 2:18am 
Originally posted by Lae'zel:
Monks start out with a quarterstaff which is actually stronger than your bare fists at that point. During the early levels, a monk is definitely better with weapons than without.

At the very first levels perhaps, but you wont be able to use the whole stunning attacks with it, wich imo is the biggest strenght of a monk.
yuzhonglu Aug 24, 2023 @ 2:28am 
Tavern brawler is too OP to do anything else except an unramed monk with Str.
Buzzn Aug 24, 2023 @ 2:40am 
Originally posted by Simpson3k:
Originally posted by Lae'zel:
Monks start out with a quarterstaff which is actually stronger than your bare fists at that point. During the early levels, a monk is definitely better with weapons than without.

At the very first levels perhaps, but you wont be able to use the whole stunning attacks with it, wich imo is the biggest strenght of a monk.
You can use stunning strike, unarmed attack etc. while wielding a weapon without problem.
Axis of Lint Aug 24, 2023 @ 2:43am 
If you're going pure monk, unarmed ends up at 1d8 damage. Even with dual wielder, I don't think there's anything that can do more than that in terms of pure damage.

You can certainly make weapons work for weapon effects (like sussur silence for instance). Monk weapons are just any weapons you are proficient with that are not heavy or two handed.

Despite a lot of people saying that tavern brawler/open hand is the only way to go, I am 100% sure you can beat tactician with any four character/class combo.
Simpson3k Aug 24, 2023 @ 2:49am 
Originally posted by Buzzn:
Originally posted by Simpson3k:

At the very first levels perhaps, but you wont be able to use the whole stunning attacks with it, wich imo is the biggest strenght of a monk.
You can use stunning strike, unarmed attack etc. while wielding a weapon without problem.

So D&D 5e critical strikes common sense now? The art of stunning with a fist strike magically goes through one end of the weapon to the other. *sighs* I mean its one thing to kind of instantly switch back and forth from melee to range attack in midfight wich afaik in older versions was a full action wich finished your turn/round whatever one combat cycle is called in english (the other was 10 cycles or something). But magically loosing your weapon to do a fist strike to then close the grip around the hovering weapon wich waited for you or something.. *♥♥♥♥♥♥♥♥*
katzenkrimis Aug 24, 2023 @ 2:51am 
You gotta go open hand.

It's so good.
Mijj Aug 24, 2023 @ 2:54am 
Originally posted by Hex : Furby Salad:
If you're going pure monk, unarmed ends up at 1d8 damage. Even with dual wielder, I don't think there's anything that can do more than that in terms of pure damage.

You can certainly make weapons work for weapon effects (like sussur silence for instance). Monk weapons are just any weapons you are proficient with that are not heavy or two handed.

Despite a lot of people saying that tavern brawler/open hand is the only way to go, I am 100% sure you can beat tactician with any four character/class combo.
Dual wielding as a monk? I don't see the benefit, you will lose your bonus action then and cannot use the specific monk bonus actions
Mijj Aug 24, 2023 @ 2:56am 
Originally posted by Simpson3k:
Originally posted by Buzzn:
You can use stunning strike, unarmed attack etc. while wielding a weapon without problem.

So D&D 5e critical strikes common sense now? The art of stunning with a fist strike magically goes through one end of the weapon to the other. *sighs* I mean its one thing to kind of instantly switch back and forth from melee to range attack in midfight wich afaik in older versions was a full action wich finished your turn/round whatever one combat cycle is called in english (the other was 10 cycles or something). But magically loosing your weapon to do a fist strike to then close the grip around the hovering weapon wich waited for you or something.. *♥♥♥♥♥♥♥♥*
From D&D 5 rules:

Stunning Strike
Starting at 5th level, you can interfere with the flow of ki in an opponent's body. When you hit another creature with a melee weapon attack, you can spend 1 ki point to attempt a stunning strike. The target must succeed on a Constitution saving throw or be stunned until the end of your next turn.

Nowhere it is written that you NEED to be unarmed, you can stun strike with a weapon
Buzzn Aug 24, 2023 @ 3:14am 
Originally posted by Simpson3k:
Originally posted by Buzzn:
You can use stunning strike, unarmed attack etc. while wielding a weapon without problem.

So D&D 5e critical strikes common sense now? The art of stunning with a fist strike magically goes through one end of the weapon to the other. *sighs* I mean its one thing to kind of instantly switch back and forth from melee to range attack in midfight wich afaik in older versions was a full action wich finished your turn/round whatever one combat cycle is called in english (the other was 10 cycles or something). But magically loosing your weapon to do a fist strike to then close the grip around the hovering weapon wich waited for you or something.. *♥♥♥♥♥♥♥♥*
No, not excactly. The explanation is that you can make unarmed attacks with different body parts than just your fists, like kicks, headbutts, kick to the nards etc. Also, letting one hand go off a two handed weapon is a free action.
And as Mijj already wrote, you can stunning strike with a melee weapon.
Also, that instant switching weapons is only a BG3 (or video game) thing. It would still be an action in 5e.
TheBlueFox Aug 24, 2023 @ 3:17am 
Don't quarterstaves qualify for Great Weapon Master?
Buzzn Aug 24, 2023 @ 3:21am 
Originally posted by TheBlueFox:
Don't quarterstaves qualify for Great Weapon Master?
No. GWM requires a heavy weapon, which quaterstaffs are not.
Steve Feb 1, 2024 @ 9:27pm 
Originally posted by TheBlueFox:
Don't quarterstaves qualify for Great Weapon Master?
Yes, they do. Versatile weapons count as long as they are wielded in two hands.
seeker1 Feb 1, 2024 @ 9:31pm 
The best way to be a monk with weapons is to go Kensei/Wuxia. That subclass requires the Alternate Monk mod, which adds that and several new monk subclasses to the game.

I tried out Sina'Zith with dual wielding katanas. (I also needed a mod to add those, as there is only one vanilla katana in the game). As a Kensei, she was also a beast.
I didn't play bg3 as a monk, but in pathfinder I played as a 1 lvl of monk with a sickle
the best option is probably a multiclass
Last edited by ✙205🍉🐆→; Feb 2, 2024 @ 1:25am
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Date Posted: Aug 24, 2023 @ 2:14am
Posts: 18