Baldur's Gate 3

Baldur's Gate 3

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OriginalName Aug 23, 2023 @ 8:21pm
Replayability
Anyone else beat the game and just cant find the replayability factor to play again? I know what happens at the end and there really isnt much difference in the story if you change a few things. The only real thing to try is new classes but otherwise I cant see the point? I tried playing a second playthrough but got so bored after seeing the same cutscenes over and over
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Showing 16-30 of 40 comments
juicy j Aug 23, 2023 @ 10:24pm 
Played it 4 times and putting it down until definite edition or when they add all the cut stuff.

But yes it doesn't have the best replayability if you really did EVERYthing on your first go(i purposefully avoided stuff to save them for future runs).
OriginalName Aug 23, 2023 @ 10:28pm 
Originally posted by Weekend:
I got bored on my third playthrough (1. evil, 2. good, 3, natural)

then I started playing with friends and its a blast
Ive thought about playing with a friend sometime, I just feel like you cant get as close to the companion characters and miss out on content.
OriginalName Aug 23, 2023 @ 10:31pm 
Originally posted by hannibal_pjv:
Originally posted by OriginalName:
What do you mean by min/max? Isnt the point of the game to complete all the quests and get all the loot?

If you min max and/or save scum you reduce different things that can happen in the game and game will be boring…
https://youtu.be/HPRpY_rfCA0?si=Pq8k1XQ37xfJ02m5
Here is good video about it.

If you don´t min max, this game has great replayability.
Makes sense, I for sure save scummed throughout my playthrough, I might do a run with no save scum and see how it turns out. Im wanting to do an evil run but im having the hardest time keeping focus with the beginning of the game. I find myself just clicking the space bar a million times
Power Aug 23, 2023 @ 10:33pm 
Originally posted by OriginalName:
Anyone else beat the game and just cant find the replayability factor to play again? I know what happens at the end and there really isnt much difference in the story if you change a few things. The only real thing to try is new classes but otherwise I cant see the point? I tried playing a second playthrough but got so bored after seeing the same cutscenes over and over
1. Not every game is infinitely playable. Sometimes you go it through it once and you're done. All of their games have been that way.
2: you can play as an origin character instead of a custom 1 which leads to different things.
3 did you get the ending you can get in act 2? Did you know you can beat the game in act 2?

4: wait for mods.
Last edited by Power; Aug 23, 2023 @ 10:33pm
Cosgar Aug 23, 2023 @ 10:34pm 
Originally posted by OriginalName:
Originally posted by Cosgar:
If you intentionally min/max and try to get absolutely everything in every chapter, you're going to ruin the game for yourself.
What do you mean by min/max? Isnt the point of the game to complete all the quests and get all the loot?
No, the point is to enjoy the experience. When I get my gamer friends to play D&D, I tell them to not approach it like a video game. When you do your character sheet, be really good at one thing and completely terrible at something else. Kind of works with Baldur's Gate 3. If you're good at everything save scum to make all the "right" choices, find all the loot, pass all the checks, and go in like a completionist, you kill the replay value.
OriginalName Aug 23, 2023 @ 10:34pm 
Originally posted by Boon: Safeword:
I'm on my third playthrough. Tons of things change throughout the game based on your choices. Everyone who's disappointed by choices keeps hyper-fixating on the end as if they somehow forget their entire playthrough and all the changes you got to see push the world around without the game giving you a list recap in the credits.
I dont know how you do it, Im mostly just having a hard time getting started on a new run as I find myself losing interest after clicking space bar a billion times to skip dialogue ive already seen. Maybe im just burnt out from playing it so much the opening week. I think another big problem for me is the end is the end, theres no free roam aspect like Elder Scrolls. I think it would be awesome to have constant small quests like bounty hunting etc.
OriginalName Aug 23, 2023 @ 10:36pm 
Originally posted by Cosgar:
Originally posted by OriginalName:
What do you mean by min/max? Isnt the point of the game to complete all the quests and get all the loot?
No, the point is to enjoy the experience. When I get my gamer friends to play D&D, I tell them to not approach it like a video game. When you do your character sheet, be really good at one thing and completely terrible at something else. Kind of works with Baldur's Gate 3. If you're good at everything save scum to make all the "right" choices, find all the loot, pass all the checks, and go in like a completionist, you kill the replay value.
I can understand that. I think I just really wanted to know the story which ruined it for me. I think its also the fact im just burnt out from playing nonstop opening week. Hopefully in a month I can come back and enjoy it again.
OriginalName Aug 23, 2023 @ 10:39pm 
Originally posted by MyOnlineID:
I can somewhat relate. I think the feeling of playing this game especially solo, definitely changes after first completion, but that's just because the appeal of the game is in the world design that you get taken out of. It sucks to have to work your way back, or outright not complete the game to still experience the same world.

Like as much as I want a second play through to kill ♥♥♥♥ and have fun, I also want that same first experience of just casually playing a lute outside the elf song tavern, or to get ambushed in an unknown way, but nope. You can learn to play better, higher difficulties ...etc I guess, but that's a different satisfaction imo.

Overall, just super frustrating when a game gives you exactly what you wanted, and then exactly what you don't want. Freedom of choice till it's completely taken away, only feeling worse because you thought you had control.

S/N: I don't wanna spoil anything, but the most betrayed I've felt while playing BG3 was towards the end of Act 3, when I spent forever reloading a 99 dice check for a nat 20, just to lose the one person I wanted with me in the end. So yeah, endings sucks~

S/N2: One open world, interactive story game I would say almost did it right, would be Fable 3. The biggest downside in that one is the insane difficulty requirement to play that game to a good moral degree enough for it to matter by the end of the story, without destroying your play experience
As Ive said in a previous reply, I think the thing the game is really missing is small repeatable quests. Something like what Skyrim had(bounty hunting, in world hunting, etc.). I also really dont like that the ending is the end, you cant free roam.
WastingSanity Aug 23, 2023 @ 10:40pm 
Once they fix the game in a few years... you will probably have some replayability.
Lost in Thot Aug 23, 2023 @ 10:44pm 
Originally posted by OriginalName:
Anyone else beat the game and just cant find the replayability factor to play again? I know what happens at the end and there really isnt much difference in the story if you change a few things. The only real thing to try is new classes but otherwise I cant see the point? I tried playing a second playthrough but got so bored after seeing the same cutscenes over and over
I'm doing a duo run with one companion so I might do another for the stories but like dos2 I get burned out after a few playthroughs. Its very linear and story based. If you could go whereever and enchant your own gear for more creative builds it would add more replayability but it's one of the games that aren't. They added an arena I think in dos2 for playing against other players and there's a game master mode but I never tried them out. They should have been up during launch. Or if they could add fights in an arena where you could just fight random enemies that were hard that could add some endless content
Last edited by Lost in Thot; Aug 23, 2023 @ 10:44pm
sage.c3j Aug 23, 2023 @ 10:45pm 
Join someone else's public lobby :D:
Johnny 5 Aug 23, 2023 @ 10:47pm 
I found it apparent by early act 2 the replay value would be limited for me.

The game path is too linear, the lack of a Hub district.

We have telltale games style forks in roads, but no actual choice and branching path (the mountain pass/underdark one I don't think counts because if you have laezel and shadowheart you basically need to do both anyway).

I also find it weird they kept talking about the different playthroughs we can do.

I have absolutely no interest in doing any origin chat playthrouugh (except dark urge which I started, but basically it's just a few extra dialogue lines most conversations),

I would sooner not have any origin chars in my party at all, they are all annoying
ShadowDark3 Aug 23, 2023 @ 10:47pm 
RPG games aren't really known for their replayability (true ones anyway, not their sibling the ARPG, or their cousin Rougelike, or their twisted mirror clone, the live service MMORPG). Replaying an RPG game tends to be something you do a few months or even years after playing through the first time, to re-experience the story and maybe try doing things a bit differently.

I'm honestly surprised at how many people have already played through the whole game more than once.
Subnero Aug 23, 2023 @ 10:49pm 
After doing 1 good playthrough and 1 Dark Urge playthrough the replayability takes a massive nose dive due to all the cut content. Without any epilogues and with so little variations in the endings where nothing before mattered except for the last few choices you make at the very end, you really dont need to replay the game, you have seen all there is to be seen.
OriginalName Aug 23, 2023 @ 10:51pm 
Originally posted by ShadowDark3:
RPG games aren't really known for their replayability (true ones anyway, not their sibling the ARPG, or their cousin Rougelike, or their twisted mirror clone, the live service MMORPG). Replaying an RPG game tends to be something you do a few months or even years after playing through the first time, to re-experience the story and maybe try doing things a bit differently.

I'm honestly surprised at how many people have already played through the whole game more than once.
Yeah I cant believe people have even been able to. Some have said 4 times already...How does anyone even have time for that. When this game came out I was probably playing 16 hours every day for a week. Probably why im burnt out lol
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Date Posted: Aug 23, 2023 @ 8:21pm
Posts: 40