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A critical hit will should then have you roll double the number of damage dice (I haven't checked if this is how BG3 handles it).
Damage rolls don't, and can't, because they used dice with few sides.
In 5E rules it double your damage dice (not your modifiers).
For example, if you score a critical hit with a dagger, roll 2d4 for the damage, rather than 1d4, and then add your relevant ability modifier. If the attack involves other damage dice, such as from the rogue’s Sneak Attack feature, you roll those dice twice as well.
Essentially, whatever the number of dice you normally roll for damage is, it gets doubled.