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Like, 1 ki to be able to force a save vs. a one-round stun, which can be used on multiple attacks in one turn -- this can burn through legendary saves quite quickly, say. Likewise, Flurry of Blows is a good option to burn through ki. Simple solutions like "give the Monk a lot more ki" don't change that just by itself; things need to be reworked.
The folks at RPGBot, for instance --
( https://rpgbot.net/dnd5/characters/classes/monk/subclasses/ )