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But considering WOTC has to sign off on anything they do officially, making the game like something that isn't D&D doesn't help them attract a wider D&D audience. If you don't like dice rolling, stay away from D&D.
P.s yes you're so right. I mean I doubt they would do that.. but it's something that would bring in more people. I was a bit nervous myself starting as I didnt have a clue.. the closest I ever played to a turn based game was Final Fantasy X and that's not anything like BG3's.
Though myself as I said am use to it now, but for those that are leaving due to the difficulty of their choices not taking effect, it's just a voice for them. I know the dice for some is hard to chew when they want to just play the story.
1 Losing Sucks.
2 Why make all that content to put it behind a gated dice roll? What an immense waste of time and effort to make all the dungeons, all the quest materials, place all the traps and critters.. only for the player to fail a dice roll and never see it.
And won't happen.
Except of course for the mod route.