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I mean theoretically gaining the ability to hide and dash as a bonus action would fix this, (by multi classing into Thief) and allow you to massively change the dynamics of the fight.
So it looks like I should consider going Sorc, or Bard more then Thief for my next few levels maybe? Or perhaps stick with fighter higher then level 2? Would they give me anything useful at higher levels, such as extra actions (casts) or attacks?
You can basically turn in a eldritch blast machine gun with action surge et 2 or 3 level in sorcerer + second bonus action spell from ocultist past lvl 5 so 4 eldricth blast per action
If for the dex ninja based aspect you can spend a few lvl in gloom stalker instead of rogue for some heavy ambush bonuses (eldritch machine gun salvo should be indeed a good opener for ambush )
While levels in Rogue won't add much to a spellcaster build.
Warlock/Sorc is popular because EB gives Sorc a better cantrip and they can use Quicken Metatmagic with it.
Alternatively Paladin/Sorc is popular because Pact of Blade lets Paladins use Charisma for attack bonus and damage and the extra attack/action from Deepened Pact stacks with the extra attack/action that Paladins get at level 5.
Warlock/Bard could also be good. I assume the extra attack from Blade Warlock stacks with the extra attack per action that Sword/Valor Bards get and Flourishes are quite nice (similar to the Battlemaster abilities that a Fighter gets).
Outside of those options, you probably won't see much that's better than staying pure Warlock.
You can make fighter classes work with WIS classes by using Druid's shillelagh. You can get this by multiclassing Druid or Nature Cleric, or taking the Druid Cantrip feat.
You can make fighter classes work with CHA classes by using Warlock's blade subclass and using its weapon pact.
You can make fighter classes work with DEX classes by using a weapon with finesse. This would be rapier, scimitar, dagger, shortsword
When it comes to spells you have to have the right stat bonus. There's no way to modify it that I know of. You can make your weapons scale from different stats but not your spells.
If you take the dual weapon fighting styel with the fighter you can use a offhand weapon without penalty thats the way you would be able to get the 4 attack from this build some spells, cantrips, actions are bonus actions with dual wielding you would have 2 main weapon attacks and 2 off hand attacks however eldritch blast is a regular action and as far as I know at the moment you can't surpass 2 regular actions
STR10 CON14 DEX16(+) INT8 WIS10 CHA 16 (++) or
STR10 CON14 DEX15(+) INT8 WIS10 CHA 17 (++)
Duelling or TWF Battlemaster as Fighter, Thief at level3 thief
She's honest terrifying tho.
It's not rare for a fighter to be dex based instead of str based. So really people, it's just two stats he would be needing to have high, which is absolutely manageable: charisma and dex. The others could be mediocre and it's fine.
That said, you're not getting much. Thief as someone pointed out, gives an extra bonus action, not action. And AFAIK, eldritch blast doesn't get sneak attack damage from the rogue class. Fighter and pact of the blade is a decent multiclass for sure. Having some rogue in there would allow mobility for cunning action. But...not sure if cunning action is worth trying to triple class, when you could be quite effective as a warlock able to wield heavy armor and then getting extra attacks from fighter.
Another consideration would be mutliclassing warlock and paladin. You can use your warlock slots to smite, and warlock slots are always at the highest level warlock spellslot you have. So higher level smites, plus paladin benefits. And when you're out of smiles, its time to start eldritch blasting. Hell, an oath breaker paladin with warlock would make for a damn fun roleplay character.
2 Warlock
4 Rogue (Thief)
Makes for a pretty fun Eldritch Blast into double Offhand Attack build.
As Starwight/ttv's comment says, you only really need to focus on Dex and Charisma.
You can get 20 Dex without using a feat if you start out with it at 17, simply by getting a little help from Ethel to get it to 18 then wearing the +2 Dex outfit that you can get from the old lady merchant who wants to steal a gith egg in the Mountain Pass.
So for your 3 feats (2 from 6 fighter, 1 from 4 rogue) you can get Dual Wielding and +2 Char +2 Char to get that to 20 as well.
Which results in you being able to wield one of the powerful spell enhancing Staffs in your main hand to help buff your Eldritch Blasts, and one of the powerful crit enhancing Daggers in your off hand to then attack twice with after you Blast for on17+ crit roll dex based attacks.
It's fun.
Doesn't really come together until level 12 though (at which point you can also boost any stat you want by another +2 with the Mirror of Loss or boost your Charisma up to 22 with a certain cool hat for extra fun times)...
So I like to just focus on Warlock to 5, then 1 or 2 Fighter and 3 Thief before I respec it all to 2 Warlock for the lategame stuff.
But yeah, that's the most fun Warlock build I've come up with so far for me, I appreciate Sorlock is probably super duper powerful but there's something just innately fun about going around shanking people in combination with finger guns and a bit of stealth lol.