Baldur's Gate 3

Baldur's Gate 3

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Necromancer is HORRIBLE
can only summon two skeleton with 20 hp and does only 6 damage that is if they don’t miss which they do often that is laughable wow where is the gigantic undead giants and summoning forth actual defeated enemies to use their set wow
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Showing 31-34 of 34 comments
A true necromancer doesn't stop at just one, you obviously make your entire party into necromancers. Gale can take the moderately armored feat at level 4, so he can have an AC over 20 even as a wizard and still get his "mandatory" ASI's that people are obsessed with. You already have Shadowheart, who learns animate dead along with gale, at 5th level. You make yourself whichever you want, and then you only need one more, so respec one of the hirelings into another cleric. This way you can have 4 characters with AC over 20 as everyone can be moderately armored with a shield. If you use Gale and 3 clerics you 13 skeletons at level 7, then you cast danse macabre for another 6 ghouls, If you dont care about armor and just want as many summons as possible you just make 4 necromancy wizards to get 4 skeletons per cast of animate dead using a 4th level spell slot, so thats 16 skeletons + 6 ghouls.

You can of course grab as many as 4 mummies at level 11 if you want but its underwhelming imo. The most important thing is to have your cleric hireling (a benched one) cast Aid and Heroes Feast both at 6th level, This will give you something like 100 hp mummies and 60 hp skeletons. Download any of the AI mods to let the AI control your undead and now you dont have to micro manage, you just sit back while your unholy army swarms the field with 2 hefty dice of damage each. This isnt even the maximum power, this is the *standard* power. You can reinforce this with extra summons, items, and of course you still have your 4 heroes.

Oh, and motivational speech works on summons if you have that at lower levels.

Necromancer is so overpowered, my 6 ghouls from dance macabre killed orin by themselves. I didnt even get a turn. They just mauled her. Necromancer is probably the most powerful class because no other build is pumping out 40 dice of damage per turn minimum *permanently*, the other builds that get close are out of resources in a round or two or require melee. skeletons on the other hand, just range kill you while ghouls paralyze you to death.

Necro is insanely strong.
And if you want an even bigger power fantasy, theres mods to let you summon giant skeletons.
teksuo Aug 24, 2023 @ 5:19pm 
my light cleric runs around with a bunch of minions maybe thats the necromancer ;)
FreshRevenge Aug 24, 2023 @ 5:22pm 
Do you yourself a favor and do the Necromancy of Thay questline. It's one of the best spells in the game but they treat it as "its so evil"

My sorcerer had this spell and my gawd the tables were turn. Taking down Raphael was so funny and epic. He was paralyzed through most of the fight lol.
Midas Aug 24, 2023 @ 5:25pm 
Originally posted by RamzaBehoulve:
Originally posted by yuzhonglu:
Anyone can get Danse Macabre. Necromancers are underwhelming. If you want a summoner, play a Druid.

Necromancers are not just "Wizard Necromancy" just so you know.

And while you are not supposed to create an undead army with just one character, there are some options who can get close.

Thought that was EXACTLY what a necromancer was? They're just wizards who get a focus in the necromancy school of spells. The class mechanics are basically a bit of draining, and a bit of necrotic damage focus, but most of it is just "wizard focused on necro spells"
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Date Posted: Aug 22, 2023 @ 12:18pm
Posts: 34