Baldur's Gate 3

Baldur's Gate 3

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Pathfinder Aug 22, 2023 @ 8:00am
Paladin build/multiclass to maximize hit potential
I want to respec so that my paladin can have more attack turns. looking for build recommendations. Search feature isn't very helpful. Thanks for your advice.
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Showing 1-15 of 15 comments
Valandryl Aug 22, 2023 @ 8:02am 
Paladin X/Warlock 5 (pact of the chain).
The extra attack of pact of the chain stacks with the extra paladin attack si that's 3 attacks per round unbuffed. And you have the eldritch blast when in need of range damage
✙205🍉🐆→ Aug 22, 2023 @ 8:05am 
Hexadin
Legolose Aug 22, 2023 @ 8:06am 
Originally posted by Valandryl:
Paladin X/Warlock 5 (pact of the chain).
The extra attack of pact of the chain stacks with the extra paladin attack si that's 3 attacks per round unbuffed. And you have the eldritch blast when in need of range damage
This works well..
HoneyDrake Aug 22, 2023 @ 8:06am 
Don't forget about the "Great Weapon Master" feat, too. Disable the passive when you are lacking hit chance.
Cl∅VER Aug 22, 2023 @ 8:10am 
Originally posted by Valandryl:
Paladin X/Warlock 5 (pact of the chain).
The extra attack of pact of the chain stacks with the extra paladin attack si that's 3 attacks per round unbuffed. And you have the eldritch blast when in need of range damage
you mean pact of the blade?
not to mention pact of the blade elimnates the requirement of strength since you can use your charisma for weapon attacks instead of str/dex and get 2 3rd level spell slots per short rest for smites
Pathfinder Aug 22, 2023 @ 8:10am 
Thanks, that's what i've been running currently with warlock at lvl 4, pal at 6. I was thinking of adding fighter 2 for the action surge, but that's probably dumb.
MrJ Aug 22, 2023 @ 8:13am 
Originally posted by Valandryl:
Paladin X/Warlock 5 (pact of the chain).
The extra attack of pact of the chain stacks with the extra paladin attack si that's 3 attacks per round unbuffed. And you have the eldritch blast when in need of range damage

You mean pact of the blade, or am I missing something?
LordAnubis Aug 22, 2023 @ 8:13am 
I would not rely on the pact of the blade extra attack stacking with paladin extra attack. We do not know if Larian intended this or if it's a bug, since bladelock was not in EA. It could be fixed very soon since. Per tabletop 5e rules, extra attacks from multiple sources (including the Thirsting blade invocation) do not stack. Only Fighters are supposed to get more extra attacks, it's how Fighters are rewarded for taking lots of levels, since Fighters are probably the most boring class in the game.
i2um1 Aug 22, 2023 @ 8:18am 
Originally posted by LordAnubis:
I would not rely on the pact of the blade extra attack stacking with paladin extra attack. We do not know if Larian intended this or if it's a bug, since bladelock was not in EA.
I think it's not a fast fix. You will finish the game faster. It will be a different game in 1-2 years.
Cl∅VER Aug 22, 2023 @ 8:20am 
Originally posted by LordAnubis:
I would not rely on the pact of the blade extra attack stacking with paladin extra attack.
if they change it id just respec to warlock 4 using cha for attacks, getting eldritch blast, and 2 invocations is still very useful for paladins and you dont miss out on much either besides oath spells and getting rid of your 2 or 3 3rd level slots for functionally 6 2nd level slots
LordAnubis Aug 22, 2023 @ 8:21am 
Originally posted by i2um1:
Originally posted by LordAnubis:
I would not rely on the pact of the blade extra attack stacking with paladin extra attack. We do not know if Larian intended this or if it's a bug, since bladelock was not in EA.
I think it's not a fast fix. You will finish the game faster. It will be a different game in 1-2 years.

Are you one of the developers working for Larian? How would you possibly know it's not a fast fix? It could be gone in the next update. Yes, you are right, in a year or two, a lot will have changed. But you have no idea if it's going to take a year to fix the extra attack stacking or not.
saice Aug 22, 2023 @ 8:25am 
Not even stacking pact of blade 5 pali 5 . but the 2 Pali X Lock hits like a truck with pact of the blade max Char and getting free high level smites every short rest.

This is my current setup and it at level 7 has +13 to hit and drops 2 level 3 smites every short rest. And I'm not even min/max or overly optimized with this guy. Its a lot of fun

But as pointed out there is a possible buggy interaction with level 5 pali and level 5 pact of the blade lock that gives you 3 attacks. Then drop haste or potion of speed on you and just go ham.
i2um1 Aug 22, 2023 @ 8:41am 
Originally posted by LordAnubis:
Are you one of the developers working for Larian? How would you possibly know it's not a fast fix?
I have no idea why you and other streamers think it's a bug. If the issue was not fixed in patches 1-4, why do you think it will be in patch 5? I beat the game and am waiting for the Definitive Edition. The game has extreme number of bugs.
Last edited by i2um1; Aug 22, 2023 @ 8:42am
Army of Optimists Aug 22, 2023 @ 8:42am 
Originally posted by Pathfinder:
Thanks, that's what i've been running currently with warlock at lvl 4, pal at 6. I was thinking of adding fighter 2 for the action surge, but that's probably dumb.

I wouldn't go Fighter 2. You'd have to drop Paladin from 7 to 5, which loses Aura of Protection. AoP is one of the best features in the game, adding your CHA mod to all of your saving throws. With 20 CHA, which you're definitely going to have on a Pal/Lock, that's +5 to all saves on top of their normal rolls. It makes you nigh-invulnerable to any spells or effects that require a saving throw AND it's shared to any party members close to you.

Paladin 7 gets some nice features on two of the Oaths, too. Ancients gives you resistance to all damage dealt by spells and Oathbreaker gives you an additional +CHA to damage rolls.
Last edited by Army of Optimists; Aug 22, 2023 @ 8:42am
Drake Ravenwolf Aug 22, 2023 @ 10:00am 
Originally posted by Army of Optimists:
Originally posted by Pathfinder:
Thanks, that's what i've been running currently with warlock at lvl 4, pal at 6. I was thinking of adding fighter 2 for the action surge, but that's probably dumb.

I wouldn't go Fighter 2. You'd have to drop Paladin from 7 to 5, which loses Aura of Protection. AoP is one of the best features in the game, adding your CHA mod to all of your saving throws. With 20 CHA, which you're definitely going to have on a Pal/Lock, that's +5 to all saves on top of their normal rolls. It makes you nigh-invulnerable to any spells or effects that require a saving throw AND it's shared to any party members close to you.

Paladin 7 gets some nice features on two of the Oaths, too. Ancients gives you resistance to all damage dealt by spells and Oathbreaker gives you an additional +CHA to damage rolls.
AoP is Paladin 6... I wonder about getting another class dip for that 1 that's wiggle room...
Paladin 6
Warlock 5
Cleric? 1

Maybe a Cleric? I'd love to hear other options / opinions
Paladin 7 gives you Aura of Warding / Aura of Devotion / Relentless Avenger / Aura of Hate vs Warlock 6 giving: Dark One's Own Luck / Entropic Ward / Misty Escape - but only one each based on subclass

Aura of Hate is probably the best option, but requires Oathbreaker
Dark One's Own Luck is just plain helpful
Entropic Ward / Misty Escape offer interesting synergy options...
Tempest / War / or even Life Cleric 1 offer interesting options as well...

War Cleric 1 feels like it'd be better than Paladin 7 even with Aura of Hate...
Last edited by Drake Ravenwolf; Aug 22, 2023 @ 12:19pm
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Date Posted: Aug 22, 2023 @ 8:00am
Posts: 15