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For example Druid and Berserker are both VERY strong at early points, even if they fall off at lvl 12 endgame
Larian doesnt balance their games properly, and late games are usually a breeze. I had to mod all their previous games for a better combat experience. Im also counting on mods for a proper meta gaming min maxing run. So ill wait some months before diving into it.
Hence why I nitpick the point that I dont think classes are the actual problem here. Is Larian that has immense difficulty in balancing mid and late game combat. Obsidian's Pillars of Eternity did a much better job at that.
At least they arent trash late game like Bioware rpgs, jesus christ, some of their games on higher difficulties are just a slog fest.
Technically available from around level 6
I specifically chose those because ofc we could talk about bloodthirst and saveroks hat but those are in act 3 and one might say too late in the day.
Barb is good until about level 4 then a paladin or fighter or monk or even ranger will just hit harder and offer more out of combat utility.
Druid honestly....I tried it, and tried it, and tried it...outside of giving me buffs in camp ive found it utterly terrible.
Yeh i dont think anyone is gonna disagree that the itemization parity is terrible.
SOme classes get all the things and others...well they dont exist... it seems.
I'm not sure what you're seeing from these characters. Might I suggest actually judging them based on performance in Baldur's Gate 3 rather than what you think of 5e?
you use it on bosses , it allows you to essentially 1 turn any boss fight in the game.
Yeh sorry that from the armoury guy in rivington i forgot.
But alas, the rest are act 2 there is actually a bunch of stuff in act 1 also dont forget, the adamantine forge armours allow you to proc arcane acuity for example , or the darkfire bow with haste on it.
Oh, as far as 5e is concerned, he's pretty much objectively wrong on everything :P
Wizard - Can learn spells, his aoe dmg can no deal dmg to your ally, it's op when you have 2-3 melee in team.
Druid - He can change form two times in one fight so thats mean he can have around 200hp in one battle. He have animal to explore, stealth, aoe dmg, tank, single target dmg and as human form he can be support or dd mage. Also Circle of the Spores offer you best necromancer build in game.
There is more team comp to choose than standard: tank, support, dd and lockpicker. And there is more team comp to choose because you have flexibility classes like Bard, Cleric, Druid or Wizard.
surgeons subjugation amulet is also good for this.