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If you win the fight, and kill her or take her +1 STR / +1 DEX bonus and let her go - the masked guys remain hostile, and keep fighting you, even after the witch cutscene. I ran into this problem myself.
So, bypassing them with stealth and mask on is pointless. If you really want to, you put on the mask on a single character, enter turn mode, bless character with save cantrip, because mask rolls WIS domination every turn, and if you fail game over...and in turn mode, dash past the guys, jump across the ledge, then take the mask off. Repeat for every character, one by one. Save-scumming you will have to, fighter will lose a lot of rolls.
But, you can knock them out. Enable non-fatal attacks in the hotbar, fight them, knock them out, they will 'dead' but not dead. I havent tried, but theoretically, you should be able to heal them afterwards. or, from a role-playing perspective, even if you dont talk to, or heal, them afterwards, leaving them out cold on the floor of the cave also counts as a 'save'.
Functionally, they have nothing good on them. Dont waste your time, its a time-consuming but minor thing.
I used basilisk oil to un-petrify the dwarf and he dies immediately from an incurable disease
I could not figure out how to help the future seeing guy or the woman missing eyes
if you 'kill' auntie before hurting any mask people, it breaks them from her compulsion, but only one has preserved their sanity
invisibility potions (or other sources of invisibility)?
I always just push auntie in the chasm and the fight ends immediately
Actually they are the only folks in the whole game where Non-Lethal is working as intended:)
So they do not die, but ofc you cannot heal them, but if you defeat Ethel they should be available. You can even talk to one of them afaik. (Might need a short or long rest though.) I forgot to visit them thereafter, but later on when i came to check they were not there anymore.)
A spell/item/ability will work a certain way for one situation and then work differently or not at all for another one.
Like speak with dead will work on some corpses who tell you next to nothing, and then most others just won't say anything at all.
And i've yet to see the remove curse spell work on a single godamn thing, and if cursed masks made by a witch controlling their minds doesn't count as a curse then what tf are we even doing. lol
Basically the devs spent too much time scripting every single encounter and not enough time just working out the fundamental mechanics.