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I think this can be a very fun character to play as my first Drow Character ^^
Oathbreaker does sound like it would work well with necromancer
(At least that's how it works for warlocks)
Yeah, though it appears that you can skip the whole Oathbreaker thing by just ignoring the NPC who shows up after a time. (Mine showed up when I let Astarion ultravamp) The spells you get as an "official" oathbreaker don't seem to matter at all, while you get to keep all the good stuff derived from oaths to begin with.
Ultimately it'll boil down to self-enforcement with RP if that's your thing.
I don't think that's true, if you break your oath you get a condition that makes you unable to use channel divinities and if you wanna reforge your oath you need to pay gold to reforge it and it scales based on the amount of times you broke it. (Broke Ancients about 4 times and it reached about 1k gold and swapped to Vengeance from that point onward.)
The OP version would be going for 5lvls of paladin oathbreaker for dark theme, adding 5 levels of warlock path of the blade for even darker theme and then pursuing necronomicon quest, while still having 2 levels to choose, keep in mind to respec into full CHA and minimal DEX and STR, with high CON and rest into WIS or INT, the idea is that paladin scales from CHA, and weapon bond from warlock turns CHA into your fighting stat as well.
The Necromancer for flavour, still pursue necronomicon quest and I would propose Spore Druid for many, many, MANY summons, free summons per turn as a bonus action, necrotic damage and that creepy fungal zombie vibes, but to be honest pure necromancer wizard
Necromancer wizard is ironically the worst necromancer among everything else in the game and it doesn't mix well, since wizards use INT for spells instead of charisma/wisdom, I would keep it pure if You want to play it.
My first run was Laezel who I made paladin the moment I got Withers in camp. She went from levels 5-12 as a vengeance paladin or whatever, all was well. Then we did Astarion's quest and I let him ascend as "ultramaga Bill Compton" ;) at which point the Oathbreaker NPC appeared to me: "We need to talk next time you're at camp."
So the dude sat in camp for the next several long rests. I did a number of other quests while ignoring him, then I finally spoke to him. He told me I was an oathbreaker and that I had done a bad bad thing. I accepted it in the dialog, and the game appeared to replace some abilities with others. However, I still had all of my on-hit casts like Divine Smite and whatever the other yellow one is called, so I saw the transition from Paladin to oathbreaker rather unpronounced.
Not saying you're wrong, or even that I'm right. Just describing what I experienced, and what I bothered to remember of what I experienced. Perhaps the abilities I lost were abilities I wasn't using. dunno
Use a warrior become a reaper?. (not like ""reapers"" but the reaper.
Oathbreaker Paladin for 6 levels, then rest into Warlock.
oh :O
what would be the Lich King build? xD
y'know.. Arthas being the Lich King from the Wrath of the Lich King intro cinematic.
not the Bolvar Fordragon Lich King who gets dethroned and defeated almost immediately
For a necromancer? I think you are probably similar to me with my want to do one in game and do all the raise dead stuff.
If going that route? Then ideally you want the wizard. Wizard at lvl 6 is the only one who can raise more than one dead. No matter how you build, you are not getting zombies until player lvl 5. Plus is the necromancy subclass.
As a play progression, you can focus on debuffing and battlefield control, though actual necromancy skill selections are limited. You do have a decent cantrip in 'bone chill' to fit that initial theme. Your lvl 1 spells is probably the most limiting part of the beginning. One spell being mage armor, and if want to go full on necromancer? Then only other point is false life.
If want the Arthas theme? I would try to minimise the paladin before taking warlock or sorcerer.
Personally I think wizard if just want to have fun with undead.