Baldur's Gate 3

Baldur's Gate 3

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captain403 Aug 20, 2023 @ 9:51pm
Overgrown tunnel beyond frustrating!
This area has me at the point of uninstalling the game. The noxious fume vents often don't show up until a reload - and sometimes not even then. The traps at the bottom of the ladder I've figured out (albeit with 7 score and 10 reloads), but one of them had every single perception roll fail - yes, swapped party, yes, hirelings as well. The trap wont trigger with familiars, can't be targeted by various spells, but does trigger on a character.

If this is any indication of what the hag fight is going to be like, I think I'm gonna give up on it. I did not buy this game to play 'frustration simulator'.
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Showing 1-6 of 6 comments
Metallicus Aug 20, 2023 @ 10:05pm 
Cast Feather Fall and jump all the way down to the bottom. Problem solved.

ETA: also, I killed her in 1 round in the tea house this playthrough so I just walked right in and rescued everyone including Mayrina. Setting up the battle and coming in through the back door made that battle really easy.
Last edited by Metallicus; Aug 20, 2023 @ 10:06pm
captain403 Aug 20, 2023 @ 10:15pm 
Originally posted by Metallicus:
ETA: also, I killed her in 1 round in the tea house this playthrough so I just walked right in and rescued everyone including Mayrina. Setting up the battle and coming in through the back door made that battle really easy.

To deliberately set that up you have to have foreknowledge of the fight. I didn't, and she bolted on turn 2.

A game that has been designed to be frustrating unless using google is badly designed. I s'pose it doesn't help that I detest game 'puzzles'.
Last edited by captain403; Aug 20, 2023 @ 10:17pm
Metallicus Aug 20, 2023 @ 10:20pm 
Originally posted by captain403:
Originally posted by Metallicus:
ETA: also, I killed her in 1 round in the tea house this playthrough so I just walked right in and rescued everyone including Mayrina. Setting up the battle and coming in through the back door made that battle really easy.

To deliberately set that up you have to have foreknowledge of the fight. I didn't, and she bolted on turn 2.

I had played through early access several times over nearly three years so yes, I am very familiar with Ethel at this point! I also learned how easy it is to avoid the gas traps and save time by just jumping over them with feather fall.
Aurite Aug 20, 2023 @ 10:56pm 
can be avoided using misty step or githyanki jump, featherfall, potion of vaulting, poison resist potion or elixir. Or just run straight through, one character at a time so they dont bunch up, take the damage and then rest afterwards - thats what I did.

Further into the game being able to get places quickly in combat or getting to odd places will be useful so I think this encounter is there to force the player to think about that early.
LArc7thHeaven Aug 20, 2023 @ 11:00pm 
Because trap is perception check, might be you don't have party member with perception skills, and if you find the vent location block it with shield if you carry one. The trap DC is impossible to disarm so you better find it and evade it
captain403 Aug 20, 2023 @ 11:02pm 
Originally posted by LArc7thHeaven:
Because trap is perception check, might be you don't have party member with perception skills, and if you find the vent location block it with shield if you carry one. The trap DC is impossible to disarm so you better find it and evade it

Have a bardlock MC that has expertise in perception.
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Date Posted: Aug 20, 2023 @ 9:51pm
Posts: 6