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What OP mean is the pickpocket kid. She try to pickpocket you and you chase her to their hideout, in that instance Mol will stuck with conversation of calling the guard.
So let say after this you went and spend 15-20 hours doing other quest including investigate the beach quest where you save a kid from siren or saving that kid from Kagha. Mol will not change his dialog. He will still call a guard on you and tell you how you will be sorry. He will not offer any quest or reward from saving that kid.
Im very sure this is a bug.
I really miss Gothic mechanics, where fighting someone and killing someone were very different propositions, with very different repercussions...
sorry for bad english. edited
Doubt it.
I caught and was nice to the pickpocket.
I didn't save the kid from the harpies (somehow completely missed that area).
I got into Mol's hideout by speaking with the kid near the entrance and just walked in. Mol was happy that I helped the kid accused of stealing the locket and that I was nice to the pickpocket.
No issues later at all.
I passed an intimidation check on the first tiefling who accused me and no one bothered me again after that.
This may be intentional feature, I agree that why the hell would anyone believe a bunch of urchins thievering little brats but Tieflings like to help each others out so see it like a herd mentality.
Don't go towards Mol and on the high wood platforms where the guards were.
And at the party no one aggro me and my party.
I got the bug where the child by the harpies didn't even speak to me after the fight so Mol didn't acknowledge me even saving them. The child just stood there for eons then by the edge of the water for many rests bugged. I didn't realise there was a different outcome until i played on a different play through or i would've reloaded the fight.
Anyway. I had Mol tell me to get out to the count of 10 or else. Obviously i didn't and the Tiefling was going to attack me. Narrator tells you why and you get options to talk your way out of it but it has to be done on all your characters which is annoying. After that check, i had no problems.
I did start a different play through though, and that's when i discovered it could be done differently.
Not the tiefling being aggro because his bad decisions.
You can get attack in your camp like Volo and Halsin attacking you if you steal the idol of silvanus and try to pass it from your stash or to another character(normal inventory management).