Baldur's Gate 3

Baldur's Gate 3

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Martin Aug 20, 2023 @ 12:03pm
This orthon fight is stupidly setup..
The orthon himself isn't so hard to kill, but the sheer number of merrogons and the attacks they get plus the displacers on top.. it's an impossible fight to win.
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Showing 46-51 of 51 comments
Carynara Aug 27, 2023 @ 8:45am 
Originally posted by CostlySpider:
Yeah I do not like the design of fights like that. I tried like I would if I were playing d&d with friends, we walk talk to Boss guy, decide to fight, and its a fair fight.

This one I tried like 4 time to play that way, choose to fight, and just got destroyed, as they have higher ground so many, and depending on start rolls, some times I two of my chars would be down before I even got a turn.

So I did the hey I can find you a way to get out of this deal, every on spread out, one of those merrgons is a trader too. He will sell you something to help with displacer beast.

Then I took the high ground, went into stealth mode, so every one is suprised, so I get a free attack, and of course I won.

Again I just do not like that design, I feel like if I choose to fight, I do not mind battles being hard, but I just felt forced to either skip dialog, sneak and attack. But I want to see as much dialog as possible, so I would miss out on that if I do it that way.

Or choose to lie to him, saying I am going to find him a way out, and then just get a better advantage in the fight. Which I think, and I know they do not do this, some of my party memebers should say hey were not in this fight, so we will not help you as you told him you were going to help him.

Again this is just me I just hate that kind of design, of course you can win, but if you walk in with all your party members at once, and say attack him. You need some really good rng at start of fight to have a shot.

Exactly this. +100.

i've spent HOURS on this ****ing fight. I tried switching spells, weapons, characters, everything, nothing made any difference if I actually walked up to him.

Finding a high ground, attacking from stealth, getting a good rng on arrow of thunder - ofc this all helped. However my grudge is that it doesn't feel like I'm playing the game, you know? I have to skip the entire conversation, can't actually make my choices (like, you know, roleplaying...) and get into a fight based on those.

It's just silly and doesn't feel 'natural' at all, I'm not winning because I cleverly replaced all my fire spells with lightning or brought an optimal party composition, I'm winning because I sneaked around and forced a convo skip.
Midas Aug 27, 2023 @ 8:47am 
Originally posted by Muado 93:
Throw his damn mines at him!

Karlach literally gives you this hint in a dialog with her about asking how to slay devils.
nilus Aug 27, 2023 @ 8:53am 
Originally posted by Martin:
The orthon himself isn't so hard to kill, but the sheer number of merrogons and the attacks they get plus the displacers on top.. it's an impossible fight to win.

If you make your perception check you detect the ambush. Then just scout the path and sneak up behind them. Drop a few area effect spells and clean up with you melee team.
Drake Aug 27, 2023 @ 8:58am 
Originally posted by nilus:
Originally posted by Martin:
The orthon himself isn't so hard to kill, but the sheer number of merrogons and the attacks they get plus the displacers on top.. it's an impossible fight to win.

If you make your perception check you detect the ambush. Then just scout the path and sneak up behind them. Drop a few area effect spells and clean up with you melee team.

You don't even need the check. The second I saw that displacer just run instead of attacking, I just knew something was fishy, there was no way that wasn't scripted. So when I saw another path I stopped following the beast and ended up on the upper level of the ambush. The rest was just picking them one by one. Pushing everyone off the bridge with eldritch blast was helpful too.
CorwynCorey Aug 27, 2023 @ 9:01am 
Hell, I talked them all to death. Not a scratch on anyone but them.

Bards ftw!
MakeshiftRiot Aug 27, 2023 @ 9:49am 
Originally posted by CostlySpider:
Again I just do not like that design, I feel like if I choose to fight, I do not mind battles being hard, but I just felt forced to either skip dialog, sneak and attack. But I want to see as much dialog as possible, so I would miss out on that if I do it that way.

Again this is just me I just hate that kind of design, of course you can win, but if you walk in with all your party members at once, and say attack him. You need some really good rng at start of fight to have a shot.
Not really.
We (my husband and I, and me in Solo play) have eliminated him in one turn multiple times, even when caught, but you need to think about what you are doing before you do it.

General things:
RPing Leroy Jenkins in this game will (probably) get you killed.
If talking use a high CHA character.
High Elves can take the friends cantrip for an advantage on CHA rolls, you are not stuck with fireball.
Use shared initiative to your advantage. If 2-3 people are lit up with big portraits in turn order you can click on them activate that character.
Rogue sneak attack will work if you have a character in melee range of the thing you want to smack.
Prioritize targets when possible.
AOE's are your friend.
CC is easy and fun.
Reactions are good, use them.
Read what your items do, pick things that work for how you play.
Pay attention to what is and what is not a concentration spell.
Right click and examine the thing you are having issues with; it will tell you resistances and such.
And honestly, just slow down and think about what you are doing, even mid fight. Your turns don't time out.

With that being said, I do not use the karmic dice, but that is a decision for you.
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Date Posted: Aug 20, 2023 @ 12:03pm
Posts: 51