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You can also satisfy his contract which means you don't have to fight him at all.
One short rest later my whole party was fully healed and ready to rumble again.
Honestly , i don't even care there is no pattern , the hierachy in turns is butchered all random due to them having higher throws.
Didn’t even have him a chance to talk to me, I was very surprised the second play through when it turned out I can pass peacefully.
Second try I snuck under them to the gazebo, killed the displacer, and everyone else pooled at the edge 1 floor up and presented themselves as a shooting gallery. They couldn't get an angle to shoot back.
Gazebo MVP.
To get him visible do an AOE dmg on his position or bards "see invisible" spell (tried it out and worked) or just wait until he attacks you again.
Most important thing is to scatter your group, if things go south he can't hit all your people with his AOE crap attacks. In my first run he got lucky and lived for multiple rounds, trashing my group to hell, in my second run i got lucky and killed him in one round.
Careful the bug might not trigger it did not for me. I just killed them via surprise sneak attack from the side. But this way the quest did not advance. So i went Lae'zal inside to trigger the cutscene, then jumped up to the others so enemies lose disadvantage. Some Grease and a confusion spell also helped:P
This one I tried like 4 time to play that way, choose to fight, and just got destroyed, as they have higher ground so many, and depending on start rolls, some times I two of my chars would be down before I even got a turn.
So I did the hey I can find you a way to get out of this deal, every on spread out, one of those merrgons is a trader too. He will sell you something to help with displacer beast.
Then I took the high ground, went into stealth mode, so every one is suprised, so I get a free attack, and of course I won.
Again I just do not like that design, I feel like if I choose to fight, I do not mind battles being hard, but I just felt forced to either skip dialog, sneak and attack. But I want to see as much dialog as possible, so I would miss out on that if I do it that way.
Or choose to lie to him, saying I am going to find him a way out, and then just get a better advantage in the fight. Which I think, and I know they do not do this, some of my party memebers should say hey were not in this fight, so we will not help you as you told him you were going to help him.
Again this is just me I just hate that kind of design, of course you can win, but if you walk in with all your party members at once, and say attack him. You need some really good rng at start of fight to have a shot.
Apply standard mob tactics to the rest, crowd control followed by aoe nukes.
It's not a hard fight.