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It just feels lazier this way.
Is breech or spell penetration a thing? I have not seen any 'hardened' magic at all in bg3.
Sure it won't be very useful due to buffing being super limited by Concentration bs, but yet
What can I do with the stupid sanctuary spell to remove? is there an obvious action to have that removed?
whatever, cast aoe perma spells can not realy be removed. you stand in some cloudkill? well too bad, there is no dispel magic, you have either to run out or use wind and push your chars. also reminds me on the assault on the moonrise towers... one big hall, 6 casters on the other side and all cast hunger of hadar in the hall, 90% of all harpers died before they could cross. it also killed 3 of mine. silence did not break their concentration. wind does not manage to make a corridor. dispel magic does not exist. basicaly, Larian want to play you the way they want, and thats why BG3 is a bad D&D game. I am not going to respec before every battle to make it work.
You can use fog to remove cloudkill. It replaces the cloud with harmless fog. i assume stinking cloud as well, and idk about hunger of hadar i'll have to test those out.
Probably I am more nostalgic as I should be, but having the argument that making a complex game even 3x more complex... well, I could then bring up jump ability as an example.. why can't I jump anywhere where I want to -within the limitations of the character's abilities ofc- even risking of falling or breaking a leg or whatever? It is limited (the action being validated) as it could bug the hell out, you could fall from the map, etc. etc. you can name a lot of potential issues with it almost immediately.
What I am simply trying to say with my broken English is that I think it is a missed opportunity to not have dispel magic or similar in the game at least to a limited capability.
https://www.youtube.com/watch?v=Mz72rGRQOds
Basically they deliberately cut it as it would create way too many story permutations if you could just dispel magic barriers, etc.
Agree with you, share the feeling.. :S