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You do have to add the ritual spell to you prepared list, but casting it doesn't use a spell slot.
As you can change your prepared spells whenever you want (no rest required), it isn't too limiting, just a bit of a pain having to juggle them around.
Thank you for the answer. It is annoying that you lose a spell slot though, especially as this doesn't seem like an intended interaction.
https://www.nexusmods.com/baldursgate3/mods/600
Ah, did not know that. Was hoping you could cast it, then swap the prepared spells around.
That does suck.
Well the point is that they should not use any spell slot. Seems there is a room for improvement :)
Of course, you're also not supposed to be able to change your choice of prepared spell on a whim...
That made learning utility spell like knock, and jump less punishing because those spells are too situational and the rest requirement make it quite annoying to choose what spell to bring for the day.
I saw mentions of this bug in early access posts but I assumed it would have been fixed by now. Surely this can't still be the case, it'd make wizards better than sorcs to be fair so I am not 100% against it but it is such a massive departure from the actual rules that I find it hard to beleive.
IMO though wizards should just have ritual spells always prepared since they're the least attractive of the caster classes and don't get to dip into artificer for multiclass options