Baldur's Gate 3

Baldur's Gate 3

View Stats:
why do some enemies get 3 AP but I just get 1?
I'm playing on tactician but in some fights my enemies seem to hit me 3 times ffs with the same attack. Hardly fair.
< >
Showing 1-15 of 23 comments
Agony_Aunt Aug 19, 2023 @ 2:46pm 
How many actions you get depend on the actions you are taking and your class.

As martial classes gain levels they gain more attacks per round. But its not like they suddenly can cast more spells per round. A Ranger or a Paladin is a good example here. At level 5 they can make 2 attacks per round normally, but still can only cast 1 spell per round.

A fighter can use their special ability to do 4 attacks per round at level 5. If they are hasted they could do another attack per round.
FashionSuckMan Aug 20, 2023 @ 3:34pm 
they don't some enemies have multi attack. That is normal. You will get it too. Some features allow you to hit as a bonus action. You can get that too. Haste, action surge, multi attack, and berserker barbarian are easy ways to get another attack
Pan Darius Cassandra Aug 20, 2023 @ 3:36pm 
Because Larian cheats, they throw the rules right out with the bathwater.
Orso Aug 20, 2023 @ 3:38pm 
Originally posted by Pan Darius Loveless:
Because Larian cheats, they throw the rules right out with the bathwater.

Tell me you're a AAA dev shill without telling me you're a shill
Orso Aug 20, 2023 @ 3:41pm 
Originally posted by Lebowski 1/4 pro gamer:
I'm playing on tactician but in some fights my enemies seem to hit me 3 times ffs with the same attack. Hardly fair.

Some classes have that many actions. I almost always respec Karlach to Fighter with Subclass of Champion for the -1 needed to crit (stackable). As she levels up she gets more attacks (3), then on crit or kill can attack again with great weapon mastery, then can attack again with action surge which if that crits or kills then she gets to attack again. So at the bare minimum, she's guaranteed 4 attacks.
You get 1? my Lae zel gets 4 including her special ability. Its all in the skills you obtain mate.
Midas Aug 20, 2023 @ 3:42pm 
They'll have a trait called extra attacks, and/or will have a special action that lets them make extra attacks.
1st playthrough is always messy, I'm only having 2 AP + Bonus attack on my Fighter Karlack (Bear + Elk) as of writing and same for my Venessa Hireling (replacing Laz because she sucks ass want to beat up my love Shadowheart in ACT 1 despite using non-lethal attacks she still dies)

Shadowheart and MP stuck Bard which really sucks ass can't remove both have 1AP and Bonus (from time to time not sure how that works quite well yet)

Flaming Fists in Rivington and toward Lower City all have 3 AP or maybe 2AP + Bonus Attack
Sephiroth Aug 20, 2023 @ 3:45pm 
Casters are under powered in this game. You can brainlessly use fighters to do 7 or more attacks in a round to run around and kill enemies. Very easy.

They also can use scrolls.. WHICH THEY SHOULD NOT be able too....this game has many imbalances and things that need to be fixed.

Casters are mainly under powered because the spells do less damage than you can simply do with fighters... and on top of that they naturally have less health and armor... and they can do 1 spell normally.

The number 1 biggest issue though is concentration. This this is literally killing the game for casters. It was why 5E was so unpopular.
Also stealth checks in battle are bugged and trying to use spells like improved invisibility are useless because stealth checks ... breaking it and on top of that concentration.. breaking it... and you can also ONLY concentrate on 1 spell... MANY SPELLS REQUIRE CONCENTRATION.

Like a low level spell like blur... might be useful IF IT DID NOT REQUIRE CONCENTRATION.

Same with many other spells.

Funny how you can gain the benefits of haste from a potion and not use concentration ..... and funny how fighters can use scrolls....
funny how you can lob bombs and weapons and do bleeding damage and open wounds...

all of that not requiring concentration....

This game is TERRIBLE FOR CASTERS.
Ancient Toaster Aug 20, 2023 @ 3:47pm 
Some enemies have an ability called "Multiattack". This is straight from the 5E Monster Manual.

Notable enemies early on in Act 1 that have this are Gnolls. Act 2 you will fight a boss early on that has this as well.

Then there are enemies that have the "Extra attack" ability, which your Martial characters will get at level 5.
Morgian Aug 20, 2023 @ 3:48pm 
They do not get more AP, but can make more out of what they have. Look at the fighter 5: he can attack twice per round and maybe once more (pommel strike or dualwield for example); then he can click action surge (fighter class ability) and repeat the whole attack for 6 strikes. They do the same thing your fighter does. You will meet githyanki monks - they do something similar with their ki points and tack on a strike with special effects after their regular attacks.
That is only martials. All casters except the sorcerer can attack or cast only once per round. But that is part of the downgrading of spellcasters from edition to edition.
Ancient Toaster Aug 20, 2023 @ 3:50pm 
Originally posted by Sephiroth:
Casters are under powered in this game. You can brainlessly use fighters to do 7 or more attacks in a round to run around and kill enemies. Very easy.

They also can use scrolls.. WHICH THEY SHOULD NOT be able too....this game has many imbalances and things that need to be fixed.

Casters are mainly under powered because the spells do less damage than you can simply do with fighters... and on top of that they naturally have less health and armor... and they can do 1 spell normally.

The number 1 biggest issue though is concentration. This this is literally killing the game for casters. It was why 5E was so unpopular.
Also stealth checks in battle are bugged and trying to use spells like improved invisibility are useless because stealth checks ... breaking it and on top of that concentration.. breaking it... and you can also ONLY concentrate on 1 spell... MANY SPELLS REQUIRE CONCENTRATION.

Like a low level spell like blur... might be useful IF IT DID NOT REQUIRE CONCENTRATION.

Same with many other spells.

Funny how you can gain the benefits of haste from a potion and not use concentration ..... and funny how fighters can use scrolls....
funny how you can lob bombs and weapons and do bleeding damage and open wounds...

all of that not requiring concentration....

This game is TERRIBLE FOR CASTERS.

5E isn't unpopular. Are you just pulling this stat out of your ass? Let me answer that for you - yes, you are.

5E is the most popular edition of D&D ever. You want my source? Literally google and look at sales, Youtube. Critical Role. It even spawned a ♥♥♥♥♥♥♥ TV Show. BG3 is one of the highest rated games of all time.

5E is anything but unpopular. You're just one of those 3.5 purists that can't adapt.

I agree that concentration kind of sucks but it is what it is.
Last edited by Ancient Toaster; Aug 20, 2023 @ 3:50pm
Adeptus Lebowski Aug 21, 2023 @ 7:50am 
the vampire dude has a second dagger attack that does 1 hp lol, apart from that i can sometimes use cantrips as a second attack but maybe i just haven't unlocked the right stuff yet.
donut32 Aug 21, 2023 @ 7:51am 
Originally posted by Lebowski 1/4 pro gamer:
I'm playing on tactician but in some fights my enemies seem to hit me 3 times ffs with the same attack. Hardly fair.
because this game is bad
Recjawjind Aug 21, 2023 @ 7:54am 
Originally posted by Pan Darius Loveless:
Because Larian cheats, they throw the rules right out with the bathwater.
I thought you were a big 5e fan?
You should know that plenty, PLENTY of creatures, even very low CR ones, get multiattacks.
< >
Showing 1-15 of 23 comments
Per page: 1530 50

Date Posted: Aug 19, 2023 @ 1:31pm
Posts: 23