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it helps, but much like anything else, is not needed, but in an rpg, your gonna talk a lot, and more often then not its gonna offer a charisma based roll.
But you can also just forego the entire concept if you consider it's not your MC's story but everyone's as well. Just cycle through them and keep things interesting.
Also true. A face is unnecessary. There are often other ways to reach similar solutions.
You can slap persuade proficiency on some 10 charisma rogue and pass most checks perfectly fine.
I think that is really the best answer you can succeed with both paths. I will say that my first party had very low charisma overall but using the cleric buffs or one that gave advantage on rolls really made a difference. So even if you don't go the '"face" route you can still be successful in a lot of cases.
He has a -1 to Charisma, but I succeed most checks, some are even free paths thanks to my background.
The game is pretty flexible most of the time when it comes to conversations.