Baldur's Gate 3

Baldur's Gate 3

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ryanshirtz Aug 19, 2023 @ 10:08am
3
Why do some say Bg3 is too easy?
Im getting killed at every encounter in Act 2 in the shadow area , even with the torches the enemies hit so hard and use such strong spells I have no chance at all. And this in easy mode! . These are those surprise encounters were you cant even setup for it before hand. So any advice?
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Showing 1-15 of 268 comments
Ghostorias Aug 19, 2023 @ 10:11am 
4
Play another game this might not be the one for you
•OyajiBR• Aug 19, 2023 @ 10:12am 
They're more used to turn based tactics. Others just want to show off.
Every time I see someone say they're having a hard time, it's because they're hording items. Use your spell scrolls, use your potions, use your poisons, throw bombs.
TripSin Aug 19, 2023 @ 10:13am 
If you are playing on explorer all you should have to do is have your fighter left click on things. Like, that's literally ALL you should have to do. You should be making sure your fighter gets as much AC as possible at every opportunity.

We can't tell you what you are doing wrong because we can't see how you are playing.
Last edited by TripSin; Aug 19, 2023 @ 10:14am
zpc Aug 19, 2023 @ 10:14am 
Playing for 2 weeks straight gives you quite some experience. So all those guys' n gals aren't underleveled anymore.
Colonel Jurten Aug 19, 2023 @ 10:14am 
Lower the difficulty, balance your party better, get better gear before moving forward. Take it slow, indulge in the story, level up. You're gonna want someone who can go from enemy to enemy and do a lot of damage, someone who can support with healing and possibly even tanking (so basically a cleric), the rest can be anything you want, but I advise having someone dedicated to using hideous laughter and staying away from the enemies and just doing range damage, be it with magic or a bow. eldritch blast is a good one, as it's a ranged cantrip, and you can split the damage and upgrade it.
Colonel Jurten Aug 19, 2023 @ 10:16am 
Originally posted by CaptainAssholay:
Every time I see someone say they're having a hard time, it's because they're hording items. Use your spell scrolls, use your potions, use your poisons, throw bombs.

I've never had to use consumables, and I'd rather not. It wastes a turn.
Colonel Jurten Aug 19, 2023 @ 10:16am 
Originally posted by zpc:
Playing for 2 weeks straight gives you quite some experience. So all those guys' n gals aren't underleveled anymore.

You get sanctuary at the beginning of the game and it makes it pretty easy if you use it well.
Ghostorias Aug 19, 2023 @ 10:18am 
OP seems like the person who doesn't inspect the enemies for weaknesses and throws fireballs at a fire elemental and wonders why it does no damage
Cinus Aug 19, 2023 @ 10:19am 
HOW this game can be not easy? Barrels, sneak attacks, water+electric etc xD
Kyutaru Aug 19, 2023 @ 10:20am 
2
Originally posted by ryanshirtz:
Im getting killed at every encounter in Act 2 in the shadow area , even with the torches the enemies hit so hard and use such strong spells I have no chance at all. And this in easy mode! . These are those surprise encounters were you cant even setup for it before hand. So any advice?
We obviously know nothing of your team setup, tactics, or anything so it's hard to say what you're doing wrong. That said, some misconceptions I've seen on the forums include:

1) Dying is wrong. No, no it isn't. You're supposed to go down in this. A lot, in fact. You just pick your characters up after they die, every time they die, and keep going. You get plenty of healing on your cleric, plenty of Help actions, plenty of Revivify scrolls, so if you die then don't see it as the end of the battle. The battle is just beginning. The battle is only over when all four players die.

2) Advantage isn't needed. Wrong again, you definitely want to abuse Advantage everywhere you can to get a decent attack chance. The easiest ways to get Advantage are by using Stealth or by putting two characters up against the same enemy target in melee range. Threatening the same enemy twice gives everyone who shoots at that target Advantage, so having two frontlines and two backlines works well for a team comp.

3) Items and consumables are just for collecting. Definitely not, make sure you're designing your build to synergize with how you play as well as using all kinds of consumables. Throw holy water at undead, make use of your Turn Undead attempts with cleric, buff your fighter with Mirror Image scrolls, hurl Fireballs from a wand, do whatever you can because some battles are harder than others and need extra help.

4) AC isn't that important. Barbarian players seem to love this one, but no, AC is the most important stat in the game. My team has AC of 20 or higher, you want as high of an AC as possible to avoid taking loads of damage every turn. Even Wizards can get a high AC by stacking the right items with Mage Armor and a good Dexterity score. My wizard even wears clothes that buff his dexterity for even more AC, as well as boots that give him more AC, and gloves that give him two more AC, and a cloak of AC too.
Last edited by Kyutaru; Aug 19, 2023 @ 10:22am
Keiq Aug 19, 2023 @ 10:20am 
It is very easy.
Janthis Aug 19, 2023 @ 10:21am 
Originally posted by OyajiBR☕:
They're more used to turn based tactics. Others just want to show off.

Yeah, at this point I think there are basically two categories of people who claim the game is too easy - sweaty min-maxers who cheese the game, and kids who aren't even good but think it's funny and edgy to spam "git gud" and "skill issue" in every thread. The difficulty for the most part is fine, and there are definitely places which are challenging.
Pinhead Larry Aug 19, 2023 @ 10:21am 
Originally posted by CaptainAssholay:
Every time I see someone say they're having a hard time, it's because they're hording items. Use your spell scrolls, use your potions, use your poisons, throw bombs.

But what if I get to the Potion Dungeon later and I don't have enough potions?

But for real though, @OP, the trick to this game is recognizing syngergies between spells/skills and class features. You don't even need scrolls or potions if you can see that.

My favorite go to example of this is the Cleradin build. You Take 2 levels of Paladin (Doesn't matter what oath, you're only doing this to get access to Smites) and then dump the rest of your levels in to cleric (Build yourself as a cleric too, btw, so pump WIS over CHA, the smites will scale off that, not that it will make much difference) As for what type of cleric to level, you want a storm cleric, specifically because they have an ability that, when you cast a spell (Smites count as spells) you can use this once per short rest feature to immediately maximize all the damage rolls, forcing your damage dice to roll only the highest numbers possible.

Sounds pretty powerful right? Well, Larian effed up and included an illithid power that also guarantees any one hit per short rest is an automatic critical hit.

Oh, and if you missed it, Paladins also have this nifty little class feature where if you land a critical hit, you also trigger a usage of your Divine Smite. This is on TOP of other, non-divine smites. See where I'm going with this?

So, if you want to make a mockery of every single encounter and one-shot every single boss in the game, You just walk up to any given boss (or misty step if you have it), select thunderous smite to trigger the damage maximizer cleric feature, then select the illithid auto-crit feature when that window pops up.

There has not been a single boss on the hardest difficulty that I haven't been able to one shot with this combo, it's hilarious. The only downside is those two abilities that maximize damage and auto-crit are one use until short or long rests, and each time you do this it eat two spell slots for the smites, but since you're leveling as cleric for the rest of the game you don't gotta worry too much about that, once you blow your mega-smite you still have lots of AoE spellcasting options or buff spells for the rest of your party.

That is how you make the game easy, you look at all the spells, features and options and you mix and match until you get a combo that is brokenly OP.
Last edited by Pinhead Larry; Aug 19, 2023 @ 10:35am
Kyutaru Aug 19, 2023 @ 10:23am 
There's two types of players that play this game. Those who are good at checkers and complain on the forums about the game being too hard. And those who are good at chess and complain on the forums about the game being too easy.
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Date Posted: Aug 19, 2023 @ 10:08am
Posts: 268