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I havent tried that yet, but with tavern brawler the monk migh be extremly strong, with all the additional unarmed attacks gettion double strength modifiers.
Yes. The ,er, 'meta' for monks is strength based, starting with 17 strength and taking tavern brawler at your first ASI.
I run my Karlach as a barbarian/monk, and she is ridiculous.
Oh, Tavern brawler definitely works on strength monks.
I start with a level of barbarian to help offset the low (starting - you can get items that increase the dex later) dexterity. It lets you have physical resistance in particularly gnarly fights and lets you use constitution instead of wisdom to boost AC unarmored, while also increasing your HP.
The progression I use is Barbarian 1 -> Monk 5 -> Barbarian 3 -> Monk 3. Start with 17 strength, 14 dex, 16 con (and then whatever else in the other stats).
yep but you loose out alot of AC. Making you unviable as a Tanky one. Yet i agree its more damaging. However it its only all about damage there are better suited classes i think.
A dex monk uses dex for damage if it is higher than strengt. But taver brawler adds Twice the strength to damage. It doesnt read that it wont work if you are dex based.
This hasn't really played out for me. Its been a survivable, mobile, damage dealer, that manages to crowd control reliably while dealing good damage.
If you go the dex route, I recommend dipping into 3 thief rogue. That bonus unarmed strike is insane.
If you build correctly, you can get up to 6-8 attacks in a turn.
With Tavern Brawler you'll still want DEX and WIS.
The "Martial Arts: Dextrous Attacks" passive feature allows Monk attacks to scale with DEX, which compounds with the STR bonus. With 20 STR and 18 DEX, you're guaranteed to hit a minimum of 14 AC, whereas purely with STR, you're at 10.
Furthermore, combining "Tavern Brawler" with "Experienced and Deadly" you can use d20 + STR + STR + DEX for attack rolls, and d20 + STR + STR + WIS for your damage rolls.
Wait, how do you get both 20 str and 18 dexterity with those two feats? If you add on the ability score improvement and auntie ethels hair, you only get a +3.
Would the stat priority be STR -> DEX -> CON/WIS -> Dump?
Only one feat was mentioned: Tavern Brawler. The rest are equipment and class passives you pick up as you level. There's also an additional WIS-related passive for Monks that adds WIS to AC.
But achieving 20 STR + 18 DEX isn't difficult at all, really. Giant's elixir brings you to 21, so you could theoretically go DEX > WIS > CON on character creation. There's also Monk's passive that gives +1 to attributes like WIS and DEX and, of course, the Attribute Feat. 20 STR + 18 DEX isn't difficult to achieve by Act 2, and by Act 3, itemization (elixirs + gear) makes you unstoppable.