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boosting sleight definitely works though. boost it enough and your roll targets are negative numbers for lots of critical stuff, and easier to scum-reload when going for harder bits.
That said I am 99% sure the pick pocket dice rolls are rigged against you. I have a stupidly high bonus to picking pockets, as Astarion its like a static +12. So that means out of every 20 attempts I might fail once since most of the time the DC is less than 13. I cannot get more than two successes in a row without rolling a one. Flat never happens every time I go to steal things even though most of the time I only need to not roll a nat 1 I get caught every 1-3 attempts every time like clockwork over and over and over again. It happens far too regularly to be a coincidence.
That actually makes a lot of sense but if that's how it works. I was thinking the target roll was the DC.
turn off karmic dice. it’s limiting strings of success and strings of failures. it might be great if you aren’t a save scummer, but makes it harder if you are. I noticed my astarion pickpocket successes went way up when I turned it off bc most of my roll targets are well under 10. but i’ve also lost on rolls that required 0, so apparently you can still nat 1 on a guaranteed pickpocket
Yep confirmed, you don't see it in the pickpocket (bad) UI but it's in the log