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its because the entire person is being teleported
Just a guess.
Honestly this is the answer to OP's question.
In what game? I can't think of any D&D game where being rooted meant you couldn't teleport. And phasing is different than teleporting anyway, I was just making a point. When something is out of phase, it means it can't be affected by anything in phase, so any physical or magical effects in one phase would immediately be rendered inert upon phasing, and that is why you can't pin down a phase spider.