Baldur's Gate 3

Baldur's Gate 3

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Night Writer Aug 18, 2023 @ 2:12am
The RNG is killing this game.
The RNG in this game kinda kills it for me... I watch a Gnoll Fire 3 Arrows back to back in rapid succession, and hit Wyll and guess what? All three arrows hit and all three do 7-8 damage each.

Wyll fires back, miss.

The Gnoll fires at Wyll again, All Three hit again, Wyll is almost dead...

Wyll Launches off his triple fire ball attack.. All Three miss.

Gnoll downs Wyll next turn, with again a triple arrow volley, All arrows hit.

I revive him with Shadowheart.. He stands, I heal him again he's back in the fight. I move him farther away.

Gnolls Turn again, he moves, Fires 3 shots again. Kills Wyll Again.

Now just in case your wondering, this Gnoll was at the top of a hill, with a bow, and we were below him, fighting his boss, 2 Hyena's and another 3 Gnolls at the mouth of the cave..

He never missed. Not 1 time. By the time it was done, one Gnoll properly placed at the top of a hill effectively downed Wyll 3 times, because the damage he was putting out with those arrow shots was higher than I could heal Wyll for in a single turn.

I moved Wyll 2 times after the first death, the Gnoll still got him.

How does Wyll miss all his magic shots with Charisma 17 + bonuses, plus Blessing? And the Gnoll hits every shot sitting alone at the top of a hill with no Buffs from anyone with a stick and a string tied to teach end??

Shoots 9 Arrows ( 3 per turn), and does 21-24 Damage each turn.

I want that Gnoll on my Team, and I want him to roll for me from now on.... for everything!

The game is filled with these types of scenario's where the enemies simply don't miss, but my characters miss 80% of the time.:steamfacepalm:
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Showing 16-30 of 89 comments
Kurnauskis uwu Aug 18, 2023 @ 2:32am 
Yea no ♥♥♥♥ an archer on high ground with advantage is going to hit their shots and you will miss on low ground.
[Heretic]Rivga Aug 18, 2023 @ 2:33am 
Originally posted by Night Writer:
Originally posted by 高天原:
First Dungeons & Dragons game?

I am 43 and been gaming a looong time. I played BG1, BG2, IceWind Dale 1+2, Temple of Elemental Evil, All the expansions, NeverWinter Nights, and DnD Online, plus several Others I can't remember right now, and I have never seen it this bad to be honest.

The you have a memory problem, played BG1 a year back and first 40 fights.
Miss, miss, miss, miss, hit, miss, miss, miss, miss, miss, miss, miss, miss, hit, miss miss...

Every game with RNG has these threads crying about RNG.
Night Writer Aug 18, 2023 @ 2:38am 
Originally posted by Kurnauskis uwu:
Yea no ♥♥♥♥ an archer on high ground with advantage is going to hit their shots and you will miss on low ground.

its not so cut and dry as he had the high ground. Wyll was a Level 4 at the time and had a 75% chance to hit with each attack, (so i wasn't under leveled for the battle) but just missed them all, I mean outta three attempts you'd think he hit at least something.

I just think the RNG could be tweaked a bit is all I am saying.
Could I have planned this better, sure.. but it was my first time in that area and didn't expect Sniper Gnolls perched at the top of a Hill, with weighted dice. Next time I will be more prepared for the complete failure of my rolls!:steamthumbsup:
Grimmsch Aug 18, 2023 @ 2:42am 
Originally posted by HereticRivga:
The you have a memory problem, played BG1 a year back and first 40 fights.
Miss, miss, miss, miss, hit, miss, miss, miss, miss, miss, miss, miss, miss, hit, miss miss...

Every game with RNG has these threads crying about RNG.

Exactly. I play a dice based board game which eventually got released on PC.
I have seen these kind of threads hundreds if not thousands of times.
sick duck Aug 18, 2023 @ 2:43am 
Yeah, that is how life is. the dice are meant to be a simulation of all things random. We don't know how many red or green lights we will encounter driving anywhere, and that is just one of the most obvious examples of events that can be chaotic. We can only try to prepare for the possibilities and try not to be ready when it is our turn to be unlucky and one of the ways to do that is to time the drive so what we might arrive early to where we are going.
Jimmy Aug 18, 2023 @ 2:43am 
turn on karmic dice
⇧⇨⇩⇩⇩ Aug 18, 2023 @ 5:06am 
Originally posted by HereticRivga:
Originally posted by Night Writer:

I am 43 and been gaming a looong time. I played BG1, BG2, IceWind Dale 1+2, Temple of Elemental Evil, All the expansions, NeverWinter Nights, and DnD Online, plus several Others I can't remember right now, and I have never seen it this bad to be honest.

The you have a memory problem, played BG1 a year back and first 40 fights.
Miss, miss, miss, miss, hit, miss, miss, miss, miss, miss, miss, miss, miss, hit, miss miss...

Every game with RNG has these threads crying about RNG.

Yes i remember the first levels of playing a caster in those games. Fling darts at enemies counting on 90% of them missing, but it was something for them to do besides those few moments where you actually decided to spend one of your precious fee prepared spells.

Even when making a character that was supposed to just to spend their time doing auto attacks combat was a big ol swing-and-another-miss most of the time untill you started getting some decent magical weapons to swing around.
⇧⇨⇩⇩⇩ Aug 18, 2023 @ 5:10am 
Originally posted by Night Writer:
Originally posted by Kurnauskis uwu:
Yea no ♥♥♥♥ an archer on high ground with advantage is going to hit their shots and you will miss on low ground.

its not so cut and dry as he had the high ground. Wyll was a Level 4 at the time and had a 75% chance to hit with each attack, (so i wasn't under leveled for the battle) but just missed them all, I mean outta three attempts you'd think he hit at least something.

I just think the RNG could be tweaked a bit is all I am saying.
Could I have planned this better, sure.. but it was my first time in that area and didn't expect Sniper Gnolls perched at the top of a Hill, with weighted dice. Next time I will be more prepared for the complete failure of my rolls!:steamthumbsup:

Yes thats how odds work. Its unlikely to get an outcome like that, but he key word here is "unlikely". If unlikely things never happened no one would ever bet on a borse with low odds of winning, and yet it happens.
Skandranon Aug 18, 2023 @ 5:28am 
Turn on karmic dice.
Ka-mai19 Aug 18, 2023 @ 5:30am 
I switched to explorer difficulty for the same reason. I love the game but I'm not a fan of tactical gameplay revolving around RNG. Same reason I couldn't get into the XCOM games.
Tahu! Aug 18, 2023 @ 6:04am 
When you walk into an ambush, you just adapt the best you can for the situation, and take it in stride. You should have tons of spell scrolls and potions to adapt just fine regardless of composition-- blur, misty step, invisibility, and expeditious retreat just to name a few are really good for repositioning. Darkness is *amazing* for throwing onto enemy archers to force them out of position, or placing them onto your vulnerable ranged characters for them to dip in and out of to get their spells off before hiding again, unless enemies use AOE's.
LDiCesare Aug 18, 2023 @ 6:09am 
Let's check the probabilities of hit.
Higher position = they roll twice. Gnoll attack is +4 to hit in the rules, so that would be something like 6/20 to hit AC10. thus 1 chanc out of 4 of missing.
Rolling twice that makes it 1 chance ouf of 16 of missing.
Thus, you can expect a gnoll on a height to hit 15 times out of 16 a character with no armor.
There's no RNG in your disfavour here.
You are just giving a huge advantage to the enemy by letting them have the high ground.
Adapt your tactics, RNG is not the cause of your problem.

As for your missing, 75% chance to hit when at a disadvantage for Wyll level 4 is impossible.
So either the game doesn't factor the disadvantage when showing the odds, or you're not reporting actual information.
With a disadvantage, the probability of hit is a square number/400. So the most likely probabilities would be 72% (for 17/20 of hitting, i.e. hitting on a roll of 4).
Even if you hit on a 6 (75% to hit without disadvantage), that would translate in 56% only,
Missing 3 times in a row in that case is uncommon but to be expected.
larhtas Aug 18, 2023 @ 6:21am 
Your dices are CURSED!!
Here a case of cursed dice: https://www.youtube.com/watch?v=XXy2awzR-mM
Proceed like in the video to get un-cursed!
EricHVela Aug 18, 2023 @ 6:25am 
...and when all my characters and allies manage a hit in the round for something with 50% or less for each (though I cannot make claims for allies when it doesn't show me their chances), that tells me that the game's playing fair when it's unfair to me sometimes and unfair to them other times and sometimes even down to the wire with both sides on their last legs by the end of the encounter.
Revener Aug 18, 2023 @ 6:28am 
Confirmation bias, you need to take into the account all the times you hit with a low chance to hit or hit with a disadvantage and I can tell you that happens often.
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Date Posted: Aug 18, 2023 @ 2:12am
Posts: 89