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I had a few similar bugs earlier (e.g. I went to Last Light Inn really late and tiefling children simply didn't spawn at all since it pushed Roland to his fight position)
If you find your way to Squire before the whole place goes hostile, you can talk to her and, under certain conditions, convince her (SwA) that you're okay in her book. She'll still be at that location and non-hostile at that location when the stuff hits the fan at the towers.
After all is said and done, she's gone, but there is no hint what happened to her.
It reminds me of another instance in Act II where you can free a pet but you never know what becomes of that pet. (If you follow the pet through the Shadow-Curse, you see it makes it out, but you can't encounter it anywhere else.)
Come on, Larian! We have to know our puppers and kitties are safe, happy, and/or at peace. Give us some closure! :)
(Joking about needed Larian to add content just to find out if a few talkable friendly animals survive in case that didn't come across in the transmission.)
It's kinda funny how SwA is supposed to only work on Beasts, but it works on Undead and Monstrosities, too. Squire, owlbear, owlbear cub, Nessa for example.
RIGHT?!?!? I mean they actually added an alternative model of a brother for the tavern guy for a scene w Karlach in case you just out of nowhere decide to kill the original guy!!! Not just a model, voiceover as well! Also, Karlach's actress has her line in a dialoue changed to refer to this brother by NAMУ not just "hey" or "Hey, you!". They actually did it. So...why not a super-cool-looking-best-of-all-undead-girls-ever? YOU CAN PET HER FFSSAKE! And then she vanishes for good?!
If you let the dog sniff you and befriend with speak with animal spell you before the Ketheric fight then it will not join Ketheric in the battle. Instead you will find it wondering around in Isobel's or Ketheric's room (I broke the doors so it just walked freely between the two rooms and even outside. Cast speak with animal once more and it will say, "I know the battle is outside, but there's peace here. And I'm tired of fighting."
Tara will actually give Gale his first item to "eat," a Ring of Evasion, so this can spare you of having to give him more than 2 others.