Baldur's Gate 3

Baldur's Gate 3

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akakiryuu Aug 17, 2023 @ 8:07pm
Nere fight impossible without prior knowledge of it
Like you cant talk your way out of the encounter and you start surrounded. Its things like this that makes me okay with save scumming. its impossible to beat blind.
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Showing 91-105 of 112 comments
DyD&Marina Aug 17, 2023 @ 11:33pm 
Originally posted by Quillithe:
Originally posted by DyD&Marina:

You are take a video show the problem, but you not understand.

You show a video where you are forced in a specific way, evil, for keep him friendly.

All the other true souls you find in act 1 can be friendly by simple a persuasion or similar type of skill checks.

This is for keep the roleplaying option for the players.

Instead in Nere situation this is missing and is a in important part for an rpg.

Missing roleplaying options compared to the rest of the true souls situation, show Nere was poorly handled by larian, probably they was in rush with this part of the game.
I don't think it's badly handled to have a situation where working with the evil drow slaver involves them doing something...evil.

I see you not readed again.

We stayed friendly/neutral with all the other true souls after the first encounter without the need to do anything of evil.

Nere is the only exception because lack of the options larian gived to us for all the others true souls.

So yes Nere situation is incomplete and badly handled compared to all the other true souls we encounter in act 1.

Nere situation lacking some options for roleplaying compared to other true souls and is a big problem for a crpg.
Last edited by DyD&Marina; Aug 17, 2023 @ 11:35pm
Oddball Aug 18, 2023 @ 12:02am 
Originally posted by Harpazo:
It was not a satisfying encounter to have it be so one sided in either direction, I would have preferred less "rocket tag" encounter design here.

Honestly I didn't understand the relationship between Nere, the dwarves and the gnomes (other than it was obvious they were pressed into mining for Nere and mistreated)... namely because I totally didn't see the poisoned gnome back with Spaw before I arrived to hunt for Nere. So afterwards when I got back, I found her and realized there was a rescue-the-gnomes quest. Also that gnome dude from the windmill... I thought he was an idiot when I first found him, then he goes and gets captured again... so better off dead Darwinism lol...

But even still, I didn't care about the gnomes, I was just there for Nere's head, and the conflict between the dwarves, gnomes and Nere (that you could persuade him to kill his own Lt and start the fued) was just to ripe a powder keg to not start off. I also couldn't really tell the difference between the groups due to how poorly the NPCs were labeled... and everyone was red to me, so I ducked out of the way and let them have at each other after a few failed attempts to brawl on the main floor with them. Breaking line of sight and casting fog/darkness really seemed to help them not target my party at all during the open few rounds. Those mind casters are annoying.
Last edited by Oddball; Aug 18, 2023 @ 12:04am
G Aug 18, 2023 @ 12:03am 
If you say "skill issue" youre the worst type of gamer. Gatekeeping weirdos.:theoapproves:
Tahl Aug 18, 2023 @ 12:03am 
Most of my fights are done in round 1 either direction. Even on normal, late game everyone has so many ♥♥♥♥♥♥♥ multi attacks that if you arent cheesing constantly, everyones dead inside 2 turns.
Iv had a few fights that can be done easily by luring enemies into corners kill boxes or throwing them off ledges... but when I try to do them 'normally' or come up with something more creative, it rarely accomplishes anything I couldnt have done in 1 10th the time with just spamming Eldritch blast and HP pots.

The game sometimes feels like it was made for the 'heavy chest' crowd from OriginalSin2.
But most games have a meta, especially when they want to make encounters that you cant just roll your face across the keys for.

Its not impossible, just very gimmicky.

PS: Ignore the 'gitgud' andys. I 100% guarantee they are running some min/maxed meta build and acting like they just stumble through their encounters with 'normal' gameplay strats. Vids or it didnt happen.
'Oh no, I just went in with four fighters and happened to get good initiative rolls, nothing special' or 'is it not normal to bring 3 sorcs and a nerd?'
XD okay buddy.
Jaeger Pilot Aug 18, 2023 @ 7:53am 
Looks like he ended up getting himself banned...
ACS36 Aug 18, 2023 @ 7:58am 
Originally posted by Hollywood:
I beat the whole game blind without once looking anything up on Tactician, you can do it, not everyone is equally nerdily skilled at RPG's and that's okay. Just always leave your characters spread out when knowingly walking into hostile themed scenarios. If you quest enough, you would also know that you can gain some of the NPC's as allies when you bust him out. OR, you can just long rest and let him die alone.

Some how I doubt this. You probably reloaded at least a few times.

Games not hard but not all the fights are predictable wins unless you have some kind of meta game knowledge.
kw0lf.tw Aug 18, 2023 @ 8:25am 
If you just walk straight into hostile situations and choose "4. attack" you're always going to have the disadvantage. One thing you can do, is if you sense a conversation is going hostile, go to the bottom left and choose "select character" ... ungroup and move your other toons into position where they might get the edge.

Also, I think Dex and the Alert feat are the most slept on in this game. Going first is a major, major advantage in this game.
Landomart Aug 18, 2023 @ 8:28am 
Originally posted by Abisha:
Originally posted by Recjawjind:
Impossible to beat blind? That just sounds like a build/tactics/comp/skill issue ngl.

like you can beat the Adamantium Forge boss without prior knowledgeable.
just admit it it's no shame.
I killed him first try without even knowing you could use the forge to do massive damage. He's melee only and slow AF with an easy threat system built in. If "kite him to death" wasn't your first thought when seeing him, you're clearly new to these types of games.
45ay3asdasd Aug 18, 2023 @ 8:30am 
Originally posted by Estevan Valladares:
Nere fight is among the many things if you "skip the reading" you never get.
If you try to simply "beat him", you will never.
Just read the damn dialogue and learn how to at the end of the day "fight him alone". Think I have fought him with the Just the 4 absolutists only the first time because I had that insight of "better go this way" and ignored it "way before" the fight itself started.
All other playthoughs I mostly fought him alone.
It is even funny when he asks "And what happened with the guards ?" and you say "idk, gnome rebellion perhaps". Like the broken slaves won over the guards by cheer "pick skill".

Anyways, dialogue is king there. Not build, not skill. If you just go "doing" and get him before doing anything else, you will fight the entire forge, save for a few slaves.

Like when people say "how could you know that first time game launched yesterday, no videos, no guides ?"
Read the damn text.

if you choose to fight him alone it means letting the gnomes die
Artemis Aug 18, 2023 @ 8:32am 
You're just bad. I walked in blind and won easily on normal.
Coldhands Aug 18, 2023 @ 8:37am 
I fought the duergar first, then Nere on his own. He's easy alone, but the duergar were a bit more of a challenge. I snuck around and pushed a few off ledges first, then setup on the high ground and threw **** at them until they were weak enough to drop down and finish off in melee.

The worst part about that fight is how BG3 absolutely falls apart in larger encounters. I had one character in one initiative order, fighting the enemies that spotted him shove somebody off a ledge. I had two other characters in an entirely different order, fighting the main bulk of the dwarves. One character didn't get spotted, so they were still able to run around in real time. The camera couldn't decide where it wanted to focus, and half the time I couldn't see what enemies on a different level were doing during their turns. Plus, the AI gets confused about what to do in big fights like that, so half the enemies turns lasted a full 20-30 seconds before they actually moved. This game is a mess, you just only see it in the moments the game most needs to keep its **** together. : p
Jaeger Pilot Aug 18, 2023 @ 8:41am 
Originally posted by Coldhands:
I fought the duergar first, then Nere on his own. He's easy alone, but the duergar were a bit more of a challenge. I snuck around and pushed a few off ledges first, then setup on the high ground and threw **** at them until they were weak enough to drop down and finish off in melee.

The worst part about that fight is how BG3 absolutely falls apart in larger encounters. I had one character in one initiative order, fighting the enemies that spotted him shove somebody off a ledge. I had two other characters in an entirely different order, fighting the main bulk of the dwarves. One character didn't get spotted, so they were still able to run around in real time. The camera couldn't decide where it wanted to focus, and half the time I couldn't see what enemies on a different level were doing during their turns. Plus, the AI gets confused about what to do in big fights like that, so half the enemies turns lasted a full 20-30 seconds before they actually moved. This game is a mess, you just only see it in the moments the game most needs to keep its **** together. : p

Yeah, all companions should be put in turn based when a battle happens IMHO.
Quillithe Aug 18, 2023 @ 8:43am 
Originally posted by Jaeger Pilot:
Originally posted by Coldhands:
I fought the duergar first, then Nere on his own. He's easy alone, but the duergar were a bit more of a challenge. I snuck around and pushed a few off ledges first, then setup on the high ground and threw **** at them until they were weak enough to drop down and finish off in melee.

The worst part about that fight is how BG3 absolutely falls apart in larger encounters. I had one character in one initiative order, fighting the enemies that spotted him shove somebody off a ledge. I had two other characters in an entirely different order, fighting the main bulk of the dwarves. One character didn't get spotted, so they were still able to run around in real time. The camera couldn't decide where it wanted to focus, and half the time I couldn't see what enemies on a different level were doing during their turns. Plus, the AI gets confused about what to do in big fights like that, so half the enemies turns lasted a full 20-30 seconds before they actually moved. This game is a mess, you just only see it in the moments the game most needs to keep its **** together. : p

Yeah, all companions should be put in turn based when a battle happens IMHO.
That would be terrible for multiplayer - it's not uncommon for one player to wander off and get into trouble and need help lol
Lol, I just let the guy die, why waste time getting him out of the mess he got himself into?

Waste of a perfectly good smokepowder canister, imho.
Quillithe Aug 18, 2023 @ 8:45am 
Originally posted by whatdoesthisbuttondo?:
Lol, I just let the guy die, why waste time getting him out of the mess he got himself into?

Waste of a perfectly good smokepowder canister, imho.
You don't need to use one, I just had a strong enough character beat the rubble into submission
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Date Posted: Aug 17, 2023 @ 8:07pm
Posts: 113