Baldur's Gate 3

Baldur's Gate 3

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yuzhonglu Aug 17, 2023 @ 12:35pm
Sorlock Thief
2 Warlock, 6 Sorc, 4 Thief.

The idea is to quicken eldritch blast. Eldritch blast gets more powerful with CHAR level (not Warlock level). Thief provides extra bonus action.

Having tested it yet, but with this you get NINE 1d10+ 10 blasts every round, using Quicken twice on a Level 1 spell. With haste you get 12 1d10 + 10 blasts every round. Is that right?
Last edited by yuzhonglu; Aug 17, 2023 @ 12:36pm
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Showing 1-4 of 4 comments
ArisFuser Aug 17, 2023 @ 12:37pm 
Thats now remotely what D&D ruleset says,LOL. So, no, it´s not right.

"The spell creates more than one beam when you reach higher levels: two beams at 5th level, three beams at 11th level, and four beams at 17th level."
x_equals_speed Aug 17, 2023 @ 12:38pm 
Every round! For as long as you can spend 6 sorcery points a round.
So...one round.
I mean it's a hell of a round, but you need a long rest after it.
yuzhonglu Aug 17, 2023 @ 12:46pm 
Well you bring a hand crossbow. After your sorc points are used up, you can use bonus actions to shoot your crossbow. The sharpshooter feat is currently bugged in that the negative penalties DON'T apply to your bonus action attacks but the extra +10 damage still works.

Also, after the battle you can convert your spell slots into more sorcery points.
Last edited by yuzhonglu; Aug 17, 2023 @ 12:47pm
yuzhonglu Aug 17, 2023 @ 12:50pm 
It's not. Once you're out of sorcery points, use your main attack with eldritch blast and your bonus attacks with a hand crossbow.... This works because bonus attacks with Sharpshooter gain the benefits of +10 damage WITHOUT the -5 penalty to attack. Furthermore, all of this works with hex.
Last edited by yuzhonglu; Aug 17, 2023 @ 12:54pm
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Date Posted: Aug 17, 2023 @ 12:35pm
Posts: 4