Baldur's Gate 3

Baldur's Gate 3

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which is better?
6 shadow monk, 3 rogue or 5 gloomstalker 3 rogue (cant decide between thief and assassin)

maybe 6 shadow monk 3 rogue 3 gloomstalker?
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Showing 1-7 of 7 comments
Darkstorm76 Aug 17, 2023 @ 9:09am 
shadow monk / rogue (thief) will really go well together due to all the bonus actions the monk would be able to use, more fun to play.
Gloomstalker / Rogue (assassin) is a stealth killing machine, best to setup with a heavy crossbow and wouldn't need the extra bonus action as much so would be best to go with assassin
>//The_FALCON Aug 17, 2023 @ 9:49am 
hm, shadow monk doesnt seem worth it tbh. limited resource (ki)

maybe just 5 gloomstalker and 3 assassin, then figure out where to put the other 4 levels. maybe 5 hunter 3 thief even if the fight isn't resolved turn 1. definitely colossus slayer, but idk about the defense.


could do 4 levels more into rogue to get 1 feat, uncanny dodge, 2 more expertise, and evasion.

4 levels into ranger would give me 1 more favored enemy and natural explorer, immunity to difficult terrain, and a feat, and 1 more defensive tactics as a hunter or as a gloomstalker proficiency against wis and int saving throws and the fear spell

other class choices would be
- monk (lol), gaining flurry of blows stuff or stealth related spells, unarmored defense, all proficient weapons scaling with dex instead of str
- fighter, for action surge, and maneuvres or higher critical chance
- bard, for jack of all trades, more expertise and flourishes
- cleric, for more proficiencies with knowledge or better stealth with trickery

all of them have a feat at lvl 4
Airatome Aug 17, 2023 @ 10:11am 
You'll want to go 5 Hunter Ranger for the decidedly better always on Colossus Slayer that just needs something to be damaged already, versus the once per entire combat opening perk of Gloomstalker, plus Extra attack and then the rest into Assassin Rogue for those sweet sneak attack and assassinate and expertise perks.

Even better if you take Two Weapon Fighting fighting style for full off hand damage, Dual Wielder perk for the ability to use full size weapons and extra armor class, and then demolish things with all the opening Assassinate attacks you'll be landing on multiple surprised enemies.

Gloomstalker is a neat second place though for the immersion and free invisibility. And staying ranged is only a bit weaker overall than dual wielding but mileage will vary based on play style.
Last edited by Airatome; Aug 17, 2023 @ 10:13am
★REM★ Aug 17, 2023 @ 10:12am 
Gloomstalker is actually very fun to play.
Aether Aug 17, 2023 @ 10:14am 
Honestly, I run 3 Rouge Assassin, 5 fighter (for proficiency in all weapons, thsu making them monk weapons too, AND an extra free hit per turn) then the rest into shadow Monk. get 6 hits, more if I use flurry, and the ability to teleport around to shadows is pretty fun. Plus shadow monk has a lot of abilities to help it STAY stealthed, which makes for a very different experience then usual, but one I enjoy
Last edited by Aether; Aug 17, 2023 @ 10:15am
>//The_FALCON Aug 17, 2023 @ 1:22pm 
Originally posted by Airatome:
You'll want to go 5 Hunter Ranger for the decidedly better always on Colossus Slayer that just needs something to be damaged already, versus the once per entire combat opening perk of Gloomstalker, plus Extra attack and then the rest into Assassin Rogue for those sweet sneak attack and assassinate and expertise perks.

Even better if you take Two Weapon Fighting fighting style for full off hand damage, Dual Wielder perk for the ability to use full size weapons and extra armor class, and then demolish things with all the opening Assassinate attacks you'll be landing on multiple surprised enemies.

Gloomstalker is a neat second place though for the immersion and free invisibility. And staying ranged is only a bit weaker overall than dual wielding but mileage will vary based on play style.

idk man the assassin/gloomstalker combo sounds stronger. enemy can't hurt you if they're dead before they can take their turn
>//The_FALCON Aug 17, 2023 @ 1:24pm 
Originally posted by Sapherno11:
Honestly, I run 3 Rouge Assassin, 5 fighter (for proficiency in all weapons, thsu making them monk weapons too, AND an extra free hit per turn) then the rest into shadow Monk. get 6 hits, more if I use flurry, and the ability to teleport around to shadows is pretty fun. Plus shadow monk has a lot of abilities to help it STAY stealthed, which makes for a very different experience then usual, but one I enjoy

3 + 5 + 6 does not equal 12. are you cheating?
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Date Posted: Aug 17, 2023 @ 8:58am
Posts: 7