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I'm waiting to do Tactician on my second playthrough, so I'll let more knowledgeable people expand.
You don't have to restart the game to change difficulty. You can change it at any time you want. You can even change it in the middle of a battle.
Enemies have slightly better chance to hit the player.
Player is more likely to miss enemies.
That's it. The AI is not smarter on tactician and still makes many stupid attacks.
Now players that think tactician is hard are probably biased to believe it's hard based on the virtue it's listed as the hardest difficulty. However, if you actually test the difficulty settings you'll notice it's more or less the same challenge.
Enemies don't gain HP. Enemies don't gain special abilities. There are not more enemies. Enemies don't gain levels. Enemies are not smarter or targeting the most vulnerable character.
You're delusional and/or insane if you think there is no noticeable difference between tactical and story. Ridiculous.
Thanks for the answers so far everyone.
The effects of tactician are:
Note that enemies are easier to hit on the lowest difficulty, which is probably why some people think they are harder to hit on tactician, but that's simply not the case (other than the saving throw thing and handful of exceptions mentioned above).
These bonuses are easy to verify and see specifically by unpacking and looking at the game files themselves.
This is not true. when swapping to a higher difficulty. Enemies do in fact gain a large amount of health and tend to hit your characters more often and for more damage. For Example. in the prologue. if playing on balanced the enemy would have 8 HP. but if you played on explorer, that same enemy would change to 5 HP.