Baldur's Gate 3

Baldur's Gate 3

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Wildshape Weak?
Title says it all, but I was curious what other people thought.
It has massive utility, but in combat its felt UTTERLY useless. Druid spells & even my weapons are far superior.
The "extra health bar" also feels pointless, why would I need it if I could just blast enemies to death alongside my party, instead of just being a spongy wall? The damage feels extremely poor, I feel like scaling is off, am I using wildshape wrong in combat perhaps? Am I suppose to be happy being a tank, and only a tank? Is that its intent? I assume so due to some of the shapes having a "taunt", namely the bear.

What are your guys'/girls' opinions? I personally don't know how to feel, I'm committed to the druid simply because wildshape is at least fun out of combat, but trying to make use of it in combat, feels like i'm holding myself back MASSIVELY.
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JJDrakken původně napsal:
There is a video out there of a Owlbear form for Druid that then is ENLARGED. That then just dive bombs off roofs and other heights into groups of mobs and becomes a tactical nuke.

Said Owlbear Nuke, lives and maybe goes prone.

I did this earlier today when I first reached the cursed area, I only meant to jump to an enemy, but I went prone & splattered the enemy lmao. Its fun for niche situations, but I haven't felt like I am using my full potential in combat under any wildshape.
All druids get Owlbear form at level 6 and moon druids get elemental forms at level 10.
That's all you need as shapeshifting druid.
The druid is amazing. at high level that owlbear has 4 attacks. He can swipe 3 times and bomb an area as well. He has never ending hp due to being able to change forms again after losing all his initial hp. He buffs the whole party b4 he gets into his daily form.
He is a tank with cc
Sai původně napsal:
Wiegs původně napsal:
It's simple.
Circle of the moon druid = Shapeshift strong.
Anything else = Shapeshift weak, or very situational.

That's exactly my issue, I AM a Moon Druid, and wildshape feels abysmal in combat lol.
Its amazing for absolutely everything else for sure, but I wish I could go into combat as a Wolf or something, and just absolutely tear things apart. But at all times, I feel like I'm back fighting goblins, missing constantly, doing little damage lol

Moon druids get a huge powerspike at level 10, they can make 3 attacks each turn while wildshaped and get a Dilophosaurus shape, and elemental Myrmidon shapes too. (these ones are very strong but cost you 2 wildshape charges)
Wiegs původně napsal:
Sai původně napsal:

That's exactly my issue, I AM a Moon Druid, and wildshape feels abysmal in combat lol.
Its amazing for absolutely everything else for sure, but I wish I could go into combat as a Wolf or something, and just absolutely tear things apart. But at all times, I feel like I'm back fighting goblins, missing constantly, doing little damage lol

Moon druids get a huge powerspike at level 10, they can make 3 attacks each turn while wildshaped and get a Dilophosaurus shape, and elemental Myrmidon shapes too. (these ones are very strong but cost you 2 wildshape charges)

But does the damage scale at all? I just really wish wildshape took on properties from my equipment like "attacks do X amount of extra damage" type stuff. Feels like I'm better off swinging my adamantine scimitar instead of wildshape for combat lol
If you take tavern brawler as a feat on moon druid your forms that have higher strength almost never miss and hit good (owlbear and bear come to mind). You have 2 attacks in wildshape past level 5 and the owlbear and panther both hit good for the level you get them. Owlbear almost gets 3 attacks with its jump smash bonus attack. I consistently hit 25-40 damage a turn as owlbear and usually knock enemies prone. I will agree it sucks to be in owlbear form all the time but i have not tested the elemental forms you get later or the other shape shifts past 7.
Extra HP means more attacks wasted on druid instead of another party member. Also pair it with rage you just doubled all that HP, and you get more attacks and HP as you level so all forms are useful the entire game.
The later forms are very powerful and have very high stats. Owlbear in particular is very strong given how its leap effect works. Add in Feats like Tavern Brawler (because BG3 doesn't recognize natural weapons) and you can hit people up to 3 times a turn with +10 damage and that's before raging.

The panther and raptor forms are also useful as they allow you to either A) knock an enemy prone or B) reduce their AC using an acid blast.
TheBostonTap původně napsal:
The later forms are very powerful and have very high stats. Owlbear in particular is very strong given how its leap effect works. Add in Feats like Tavern Brawler (because BG3 doesn't recognize natural weapons) and you can hit people up to 3 times a turn with +10 damage and that's before raging.

The panther and raptor forms are also useful as they allow you to either A) knock an enemy prone or B) reduce their AC using an acid blast.

It's pretty crazy the panther has acid blast! :steamdance:
KingOfFriedChicken původně napsal:
TheBostonTap původně napsal:
The later forms are very powerful and have very high stats. Owlbear in particular is very strong given how its leap effect works. Add in Feats like Tavern Brawler (because BG3 doesn't recognize natural weapons) and you can hit people up to 3 times a turn with +10 damage and that's before raging.

The panther and raptor forms are also useful as they allow you to either A) knock an enemy prone or B) reduce their AC using an acid blast.

It's pretty crazy the panther has acid blast! :steamdance:


I bolded the part your 2 remaining brain cells missed when originally reading the post. Have a great day.
TheBostonTap původně napsal:
KingOfFriedChicken původně napsal:

It's pretty crazy the panther has acid blast! :steamdance:


I bolded the part your 2 remaining brain cells missed when originally reading the post. Have a great day.

I was making a joke you took that way to serious lol as you didn't specify which ability the monsters have I took the joke in the direction that option B was for panther... But it's cool lol
But clearly yes acid is for the ehhhm (slides glassses up his nose) "dilophosaurus" form cuz it's actually not a raptor! (Glasses inexplicably shine for no reason only after explaining)
All forms of shapeshifting seem pretty weak, even the Dark Urge's ability. It's often better to not shapeshift because you're stronger in normal form.
M13908 původně napsal:
All forms of shapeshifting seem pretty weak, even the Dark Urge's ability. It's often better to not shapeshift because you're stronger in normal form.

You did not just call one of the most OP forms in the game weak lol
Dark urges ability to shape-shift has the ability to bleed and prone on top of that you heal 2d6 hp per turn and if both prone and knocked down or one of the 2 your main attack does an additional effect that is quite strong. It has 96 hp heals every turn, and it's bonus action scream applies an effect that if any target dies at all they give him a +1 to AC which is already 16. His jump is also a bonus action and knocks things prone in a large AoE to help proc the main attack effect.
KingOfFriedChicken původně napsal:
M13908 původně napsal:
All forms of shapeshifting seem pretty weak, even the Dark Urge's ability. It's often better to not shapeshift because you're stronger in normal form.

You did not just call one of the most OP forms in the game weak lol
Dark urges ability to shape-shift has the ability to bleed and prone on top of that you heal 2d6 hp per turn and if both prone and knocked down or one of the 2 your main attack does an additional effect that is quite strong. It has 96 hp heals every turn, and it's bonus action scream applies an effect that if any target dies at all they give him a +1 to AC which is already 16. His jump is also a bonus action and knocks things prone in a large AoE to help proc the main attack effect. [/quote]

Have you actually used It? It does no damage, gets hit by everything/cced, has little health, and breaks your gear bonuses so you have to re-equip everything after every transformation.
M13908 původně napsal:
KingOfFriedChicken původně napsal:

You did not just call one of the most OP forms in the game weak lol
Dark urges ability to shape-shift has the ability to bleed and prone on top of that you heal 2d6 hp per turn and if both prone and knocked down or one of the 2 your main attack does an additional effect that is quite strong. It has 96 hp heals every turn, and it's bonus action scream applies an effect that if any target dies at all they give him a +1 to AC which is already 16. His jump is also a bonus action and knocks things prone in a large AoE to help proc the main attack effect.

Have you actually used It? It does no damage, gets hit by everything/cced, has little health, and breaks your gear bonuses so you have to re-equip everything after every transformation.

You quoted wrong lol and I forgot to add the end spoiler so it added everything to spoiler haha

But yes I use it quite often I use a special set up that makes me incredibly tanky as it is as a druid anyway that isn't barbarian but quite powerful. Most of my gear functions without re equip I had the issue once but didn't happen twice for me. I am a walking powerhouse of unstoppable nature on top of thay o have 16 minions and we used a set of skills that gives every ally nearby 32 max hp busted team! :steamhearteyes:
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Datum zveřejnění: 17. srp. 2023 v 4.06
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