Baldur's Gate 3

Baldur's Gate 3

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Gnoll with multiattack is the dumbest thing I ever seen in a game
Gnoll are not supposed to have multiattack, at least not at this level. It feels very broken and It gave me a "artificial difficulty" vibe.

They can fire off 3 times 1d8+3 x 3 at level 4-5, really? And it seems they always roll maximum damage.
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Showing 16-22 of 22 comments
BigJ Aug 17, 2023 @ 12:42am 
Originally posted by PocketYoda:
Originally posted by BigJ:
Phase spiders can move through other realms into an area using their regular move speed as an ACTION, in this game it's close to 50m of movement as a bonus action.
Yes but they must walk there through the two realms, not teleport..
Exactly the issue, atleast their ai is hard wired to go onto webs for easy fall.
PocketYoda Aug 17, 2023 @ 12:44am 
Originally posted by BigJ:
Originally posted by PocketYoda:
Yes but they must walk there through the two realms, not teleport..
Exactly the issue, atleast their ai is hard wired to go onto webs for easy fall.
We told Larion this back in early access, huge threads on it.. guess what they changed.. the teleport now has a blue effect on it like a 40k plasma blast.. Wow super fixed..
BigJ Aug 17, 2023 @ 12:48am 
Originally posted by PocketYoda:
Originally posted by BigJ:
Exactly the issue, atleast their ai is hard wired to go onto webs for easy fall.
We told Larion this back in early access, huge threads on it.. guess what they changed.. the teleport now has a blue effect on it like a 40k plasma blast.. Wow super fixed..
Atleast they fixed the lvl 10 red dragon participating in the githyanki bridge if you ambushed them.
wombat93 Aug 17, 2023 @ 12:50am 
Level 5 Gnolls with multiple crossbow attacks? I remember the encounters. For martial player classes, that's when they start getting their second physical attacks.

SPOILER WARNING I GUESS

The eye opening part was the fight saving the last 2 caravan guys in the cave. The first attempt my Paladin got shot to pieces charging outside and it spiraled out of control from there. The next one I fought further inside the cave, drawing them in. Basically Paladin and Shadowheart were melee + board and tanked. My Paladin, Wyll, and Gale took the boss down first and worked their way through the NPCs. Between my Paladin and Shadowheart, their healing was on overdrive, as well as burning through heal potions. You had to work in dealing with the focus fire.

I'm sure there's better ways to do this.
Noctoculus Aug 17, 2023 @ 12:50am 
Originally posted by PocketYoda:
Originally posted by BigJ:
Exactly the issue, atleast their ai is hard wired to go onto webs for easy fall.
We told Larion this back in early access, huge threads on it.. guess what they changed.. the teleport now has a blue effect on it like a 40k plasma blast.. Wow super fixed..

Yeah but they just used dimension door in BG1/2. At least it's consistent in that regard.
Sentient_Toaster Aug 17, 2023 @ 12:59am 
Not too outlandish for gnolls depending on the specific varietal.

5E, MM / MotM --

Gnoll witherlings -- CR 1/4, two bite or two club attacks.
Gnoll hunter -- CR 1/2, two bite, spear or longbow attacks.
Gnoll flesh gnawers, CR 1, one bite and two shortsword attacks.
Gnoll pack lord, CR 2, two glaive or longbow attacks + Incite Rampage.
Gnoll Fang of Yeenoghu, CR 4, two bite + one claw attack

They also get Rampage, where if they drop somebody to 0 hp with a melee attack on their turn they can use a bonus action to move up to half their movement and make a bite attack.

But, say, their attacks individually don't hit that hard -- e.g. the pack lord will do a total of 1d4 + 1d10 + 6 if it hits with both, avg 14; eg. CR 2 Hobgoblin Iron Shadow can punch you four times for a total of total of 4d4+12 or avg 22.

Or a CR 4 flameskull can fireball for 8d6, and next turn follow up with flaming sphere + 2x fire rays/turn.
PocketYoda Aug 17, 2023 @ 1:22am 
Originally posted by BigJ:
Originally posted by PocketYoda:
We told Larion this back in early access, huge threads on it.. guess what they changed.. the teleport now has a blue effect on it like a 40k plasma blast.. Wow super fixed..
Atleast they fixed the lvl 10 red dragon participating in the githyanki bridge if you ambushed them.
People actually beat it..
Originally posted by wombat93:
Level 5 Gnolls with multiple crossbow attacks? I remember the encounters. For martial player classes, that's when they start getting their second physical attacks.

SPOILER WARNING I GUESS

The eye opening part was the fight saving the last 2 caravan guys in the cave. The first attempt my Paladin got shot to pieces charging outside and it spiraled out of control from there. The next one I fought further inside the cave, drawing them in. Basically Paladin and Shadowheart were melee + board and tanked. My Paladin, Wyll, and Gale took the boss down first and worked their way through the NPCs. Between my Paladin and Shadowheart, their healing was on overdrive, as well as burning through heal potions. You had to work in dealing with the focus fire.

I'm sure there's better ways to do this.
I just tossed flaming crap at them and wiped them out, i am easy mode though..
Last edited by PocketYoda; Aug 17, 2023 @ 1:24am
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Date Posted: Aug 17, 2023 @ 12:12am
Posts: 22