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Idk how far you are into the game, but one simple trick to make it easier is to recruit 3 hirelings, give them max constitution, get them to level 3 clerics so they have "protection from poison" and "warding bond".
put one into your party whilst at camp, have them cast those spells on one of your party members, then dismiss them. Do this again for the other 2 hirelings.
Now your party is resistant to all damage.
Later you can level them as transmuter wizards. They can cast longstrider on everyone. At level 7 they can create a transmuter stone, which gives a custom buff, similar to above.
also diablo is a horrible example.
bsg and bsg 2 were both hard.
had perma death
also most CRPGs that are worth their salt all are "hard"
Even one little thing can tip a battle in your favor, or against. For example, I had one party member use the weapon that could make you go mad if you don't do damage very round. That member missed once, went mad and proceeded to slaughter most of my party. You can imagine how powerful that could be if applied to the enemy as well.
It is a Divinity game, not a true DnD one. They key thing of all Dvinity games has always been the fact that there is almost no mandatory combat. Steal, talk, explore until you level 5 - then it will be much, much easier.
Even if there is a goblin and and orc, unlike DnD games, in BG3 you do not necessarily need to jump and kill them to bypass.
Galaxy brain here.