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Also there was that whole Rona thing that happened.
Lot of possibilities, here. Marketing is sometimes involved: tell them your game has taken 9,659 years to complete, and buyers will think it must be infinitely better for all that work. At least, that's the marketing theory.
Or the game could be a parttime project by a very small team. That 's in fact the way it was for the original Baldur's Gate, with 4 physicians who loved playing AD&D together in their spare time.
Or the publishers may decide to pull the rug out from underneath a game they figure has problems associated with their development team. Back to Baldur's Gate, it went through 3 developers, taking their own time.
Or the game simply may take 6 (or whatever) years to develop. It happens.
Games take a long time to make in general. Games with this much content even more so. Frankly, it probably needed another year to be properly finished.