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Chest of mundane turn any item put inside to very light very mundane item you could throw 100kg chest this way or transformed oil barrel. Just open inventory and chest of mundane, right click and throw
Respect could be used as pseudo healing or filling your spellslot for 100 gold
Benched hireling could use warding bond on you for damage mitigation and 1 ac. They might die but use it anyway if you have revivy or spell
Arrow of the many is really easy way to inflict your coating debuff to bunch of mobs I would reccomend combustion coating and drow poison for humanoid
I am in the rhythm of casting certain buffs, and its costing me turns and spell slots.
You can do some really crazy Minecraft level nonsense
Just a giant mountain of dead guys that you store your loot in.
Can you sell dead bodys to Traders? I didnt even know you could pick them up so im going to have to try this out.
This one is handy. So simple but so handy.
the whispering promise (ring that provides aid on heal),
hellrider's pride (gloves that provide basic weapon protections on heal),
and the boots of aid and comfort (boots that provide 3 temp hp on heal)
do not function with the caps healing mechanic.
I didn't learn the beauty of it until Act 3 when there's a lever that can't be switched without it or something like it.
Especially on Act 1 in the earlier areas and fights, they will opt to attack a chest and may do 0 damage to it.
Now what happens if you surround a guy that will start a fight with you, but you place chests that you can't climb on, around him? He gets stuck and attempts to attack them to get to you.
The effects of level progression
Some longsword have versatile and finesse attributes that let you GWM and sneak attack, drink collosus elixir for bigger damage number and coat your weapon
you can shift-click on items in the inventory for selecting multiple items.
send all camp supplies to camp. no need to carry them and they can be used without issues at the camp and they weigh a lot.
speaking to the dead will always work if you disguise yourself (spell) before. otherwise you might get a message that the corpse doesn't want to talk to its killer.
Friends cantrip gives you advantage on charisma dialog checks but on higher difficulties it also makes them hostile towards you when the effect ends. there is a warning now, but in EA there wasn't any and I couldn't understand why the entire grove was hostile towards me :).
ritual spells are very useful and do not cost a spell resource - longstrider, speak to animals, speak to the dead etc.
you can only concentrate on one spell. no shield of faith and bless together from your cleric. bless seems to be the better choice though especially with some gear coming later.
when bartering, you can sell all wares (you need to mark items as wares though beforehand). the button is at the bottom part of the screen.
you can throw potions at your companions to activate their effect on them - throwing a heal potion will heal the companion etc. throwing water bottles and grease bottles is useful too.
if you are playing on explorer and want to multiclass just switch the difficulty for the level up window. (don't entirely understand why this was limited on explorer)
always invest a proficiency point in either Athletics or Acrobatics (depends on your stats). every enemy in this game seems to want to push you from a cliff/into a pit//lava etc.
there is a useful amulet later which provides a healing cantrip but can also puts the recipient on sleep. however, elves/half-elves are immune to sleep effects...
You can lure certain npcs to a place you want by moving some of their stuff ( simple waterbarrel did it for me) They will go fetch it and put it back where it belongs. Use it to your advantage you can push them into pits, cravice, of platforms etc or set a trap
I found a dead gnome called Loic in my inventory. I must have accidently picked him up. I dumped him but next time it will use him to throw at enemies.
Thanks for the tip!