Baldur's Gate 3

Baldur's Gate 3

View Stats:
StevenT475 Aug 15, 2023 @ 4:58pm
2
Level cap & 9th level spells.
I find it funny that people are out here simping for a video game.
Blindly defending it from all criticism claiming it is completely free of bugs and glitches.
But my favorite is people defending level cap decision.
"OMG they can't go above level 12 because 7th, 8th, and 9th level spells would literally be impossible to implement in video game format!"
Funny because

Never Winter Nights (2002) had 9th level spells.

Icewind Dale (2000) had 9th level spells.

Baldur's Gate 2 (1998) had 9th level spells.

Pathfinder Kingmaker (2018) had 9th level spells.

Pathfinder Wrath of the Righteous (2021) had 9th level spells.

And if you aren't rushing through everything and taking your time you are hitting level 8 or 9 in chapter 2. Just cut spells like Wish or Astral Projection that would be problematic. Larian has already made changes from 5e in the game so it wouldn't be end of the world to leave a few things out.

Yeah I guess it would be to difficult for a company that had make some of the best RPGs in recent years to implement them. Not like other games had been doing it for over 20 years now.
< >
Showing 16-30 of 103 comments
StevenT475 Aug 15, 2023 @ 5:20pm 
Originally posted by GamingWithSilvertail:
Originally posted by StevenT475:
I find it funny that people are out here simping for a video game.
Blindly defending it from all criticism claiming it is completely free of bugs and glitches.
But my favorite is people defending level cap decision.
"OMG they can't go above level 12 because 7th, 8th, and 9th level spells would literally be impossible to implement in video game format!"
Funny because

Never Winter Nights (2002) had 9th level spells.

Icewind Dale (2000) had 9th level spells.

Baldur's Gate 2 (1998) had 9th level spells.

Pathfinder Kingmaker (2018) had 9th level spells.

Pathfinder Wrath of the Righteous (2021) had 9th level spells.

And if you aren't rushing through everything and taking your time you are hitting level 8 or 9 in chapter 2. Just cut spells like Wish or Astral Projection that would be problematic. Larian has already made changes from 5e in the game so it wouldn't be end of the world to leave a few things out.

Yeah I guess it would be to difficult for a company that had make some of the best RPGs in recent years to implement them. Not like other games had been doing it for over 20 years now.
Why are you upset about 7th level spells and higher?

What has that have to do with 'bugs' and glitches?

Just asking, because if you make a topic about one thing, then suddenly complain why there's no higher level spells, I am not sure what message you are trying to get over?

I just find it funny how quickly people run to defend the game no matter what the issue is.
LinkToReality.ttv Aug 15, 2023 @ 5:21pm 
I think usually when people say it's impossible they imply it's impossible to balance or to make the spell justice without it just breaking the game the way it's designed.

Wish would be impossible to implement (though the spell exist in the game, there's certain NPC that can use it)
Time Stop just cheese any encounter.

There's a reason they had to put a one time only restriction on Divine Intervention :P
lordgizka Aug 15, 2023 @ 5:22pm 
Power difference between levels in 5e is low anyway. Difference in attack bonus between 12 and 20 is +2. Spells and more powers for martials would be fun to play with though.
StevenT475 Aug 15, 2023 @ 5:22pm 
Originally posted by ⎛⎝Link⎠⎞:
I think usually when people say it's impossible they imply it's impossible to balance or to make the spell justice without it just breaking the game the way it's designed.

Wish would be impossible to implement (though the spell exist in the game, there's certain NPC that can use it)
Time Stop just cheese any encounter.

There's a reason they had to put a one time only restriction on Divine Intervention :P

It doesn't need to be "balanced". 9th level spells are supposed to be crazy powerful. Dungeons and Dragons is a game famous for it's unbalanced mechanics and using your wits and imagination to pull of some crazy powerful plays.
Rex is back, baby! Aug 15, 2023 @ 5:23pm 
Think and practice empathy before you post.
Understand the logic the person you disagree with used, they have been pretty transparent and open to why it doesn't go level 20.

It appears you are ignorant to their reasoning and are just annoyed. Once clarity, perhaps you'll come to understanding.
Originally posted by StevenT475:
Originally posted by ⎛⎝Link⎠⎞:
I think usually when people say it's impossible they imply it's impossible to balance or to make the spell justice without it just breaking the game the way it's designed.

Wish would be impossible to implement (though the spell exist in the game, there's certain NPC that can use it)
Time Stop just cheese any encounter.

There's a reason they had to put a one time only restriction on Divine Intervention :P

It doesn't need to be "balanced". 9th level spells are supposed to be crazy powerful. Dungeons and Dragons is a game famous for it's unbalanced mechanics and using your wits and imagination to pull of some crazy powerful plays.
Thats your opinion.

I personally like balance over 'op' skills.
Nomad Aug 15, 2023 @ 5:25pm 
i not really all that happy with the level cap either. But it is what it is.
Loquitran Aug 15, 2023 @ 5:25pm 
I also wish the game went beyond level 12. Of course you can get some super busted spells, but also the enemies. I know this is not a very good point, since you as a player can exploit the game, abuse AI behaviour and stuff like that. Maybe they'll add more content as expansions/dlcs in the future, although I'm not so sure about it since they didn't do that with DOS: 2 for instance, but maybe WoTC pushed Larian into doing it, only time will tell.

Also, saying this game is bug free is a total lie. The game is pretty good, but I've seen far too many bugs. You need to be complete ignorant to what are bugs or just straight out be lying.
Lamp Aug 15, 2023 @ 5:28pm 
Originally posted by StevenT475:

Just watch a few Baldur's Gate 3 videos on YouTube. They'll start popping up.
https://www.youtube.com/shorts/IGk1Aieh2wg

Guy, I haven't watched a single BG3 youtube video. Didn't know they were out there and don't care whatsoever. Are you watching overly positive reviews for a game that vexes you to make yourself upset? Get a grip, go enjoy the sun if possible.
ChaosKhan Aug 15, 2023 @ 5:29pm 
Originally posted by StevenT475:
I find it funny that people are out here simping for a video game.
Blindly defending it from all criticism claiming it is completely free of bugs and glitches.
But my favorite is people defending level cap decision.
"OMG they can't go above level 12 because 7th, 8th, and 9th level spells would literally be impossible to implement in video game format!"
Funny because

Never Winter Nights (2002) had 9th level spells.

Icewind Dale (2000) had 9th level spells.

Baldur's Gate 2 (1998) had 9th level spells.

Pathfinder Kingmaker (2018) had 9th level spells.

Pathfinder Wrath of the Righteous (2021) had 9th level spells.

And if you aren't rushing through everything and taking your time you are hitting level 8 or 9 in chapter 2. Just cut spells like Wish or Astral Projection that would be problematic. Larian has already made changes from 5e in the game so it wouldn't be end of the world to leave a few things out.

Yeah I guess it would be to difficult for a company that had make some of the best RPGs in recent years to implement them. Not like other games had been doing it for over 20 years now.

Seems like they just couldn't. What we've got here, is a work of 6!!! years already and the game has become gargantuan for todays standards already.
Game development nowadays is a different beast. You not just need to have some stats and barely recognizable pixels doing some barely recognizeable on the screen, that you can identify with a little bit of fantasy, but full blown, cinema like animation and presentation. All that, while keeping the spells viable and meaningfull and at the same time, without breaking the game with them.

It was simply too much work. That's also the reason, why devs don't make such games anymore - tons of development time required and only a niche market for those games. If they went down to nonexistent graphics and presentation of the Kingmaker games, or PoE, then maybe they could have done it, but then BG3 would have been a completely different game and would have just sunk into obscurity, like the titles I just mentioned. Some diehard fans would have still played it, but it was obviously those design decisions, that made BG3 as successful as it is now.
Last edited by ChaosKhan; Aug 15, 2023 @ 5:30pm
StevenT475 Aug 15, 2023 @ 5:29pm 
Originally posted by GamingWithSilvertail:
Originally posted by StevenT475:

It doesn't need to be "balanced". 9th level spells are supposed to be crazy powerful. Dungeons and Dragons is a game famous for it's unbalanced mechanics and using your wits and imagination to pull of some crazy powerful plays.
Thats your opinion.

I personally like balance over 'op' skills.
This game is filled with plenty OP things I don't hear any one complaining about.
Smokepowder barrels *cough cough*
StevenT475 Aug 15, 2023 @ 5:31pm 
Originally posted by Lamp:
Originally posted by StevenT475:

Just watch a few Baldur's Gate 3 videos on YouTube. They'll start popping up.
https://www.youtube.com/shorts/IGk1Aieh2wg

Guy, I haven't watched a single BG3 youtube video. Didn't know they were out there and don't care whatsoever. Are you watching overly positive reviews for a game that vexes you to make yourself upset? Get a grip, go enjoy the sun if possible.
I just find it funny that so many people are so quick to defend a game and ignore actual issues it has.
ChaosKhan Aug 15, 2023 @ 5:31pm 
Originally posted by StevenT475:
Originally posted by GamingWithSilvertail:
Thats your opinion.

I personally like balance over 'op' skills.
This game is filled with plenty OP things I don't hear any one complaining about.
Smokepowder barrels *cough cough*

Don't compare the set up of smokepowder, that requires extensive planning and metagaming, with 2 left clicks infinetely avalable after every long/short rest.
Last edited by ChaosKhan; Aug 15, 2023 @ 5:32pm
Dinvan Aug 15, 2023 @ 5:33pm 
Originally posted by ⎛⎝Link⎠⎞:
I think usually when people say it's impossible they imply it's impossible to balance or to make the spell justice without it just breaking the game the way it's designed.

Wish would be impossible to implement (though the spell exist in the game, there's certain NPC that can use it)
Time Stop just cheese any encounter.

There's a reason they had to put a one time only restriction on Divine Intervention :P
Its funny because that ceartain NPC who casts wish to kill you from then on has a str of 3(for a few days), takes unavoidable damage every time they cast another spell(until a long rest) and has a 33% chance to never cast wish again. Just to kill a cheeky adventurer.

The limitations of Wish are hilarious.
Player:"I cast wish"
DM: "Lol no spell fails"
Player: "You can't do that"
DM: "You didnt read the rules of wish did you?"
StevenT475 Aug 15, 2023 @ 5:33pm 
Originally posted by ChaosKhan:
Originally posted by StevenT475:
This game is filled with plenty OP things I don't hear any one complaining about.
Smokepowder barrels *cough cough*

Don't compare the set up of smokepowder, that requires extensive planning and metagaming, with 2 left clicks infinetely avalable after every long/short rest.
lol "extensive planning"
Figuring where enemies are going to be. Reloading save. Placing barrels next to them. Firebolt.
Super strategic.
< >
Showing 16-30 of 103 comments
Per page: 1530 50

Date Posted: Aug 15, 2023 @ 4:58pm
Posts: 103