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I will say, Vengeance is likely going to be a bit more congenial to many gamers than what EA Paladins gave us in terms of RP, but I also don’t mind playing through with some restrictions for one of my playthroughs. YMMV.
Fighter is fine but nothing special for bard.
A Swords Bard/Pact of the Blade Warlock would be strong.
I certainly wouldn't multiclass before level 6, when these subclasses get their extra attack feature. Past that point, if you're really interested in sacrificing spell progression for martial prowess, a couple levels of paladin would get you Divine Smite. Warlock is also always a good option, though you're looking at level 9 before you can get both Extra Attack and charisma-scaling weapons from Pact of the Blade, so I wouldn't use the warlock multiclass as an excuse to min/max your physical stats.
It is a great mix the only shame is that if you choose 3 Warlock to get Pact of the Blade and you can have 9 Bard max. Which is painful as 10th level gives the single best Bard feature in game, Magical secrets. But that is the off side of being able to use your Cha for weapon attacks.
2 levels in Sorcerer can get you metamagic and more spell slots.
1 level in warlock can get you a couple spell slots which recharge on short rest and for two more levels you can grab a bladepact weapon (which uses Charisma for attack rolls instead of Dex or Str. One of Larian's changes.)
2 levels in Fighter does pretty much the same thing as Pally except instead of Smite and magic you get action surge, for when you want to attack and cast a spell on the same turn.
My goal is to pick up 2 weapon fighting stile and dual wield and create a sort of galant swashbuckler duelist with 2 rapiers.
On level 9 this build comes up with 2 attacks with both weapons each round, which is not much and a bit late but looks kewl in my head.
Spells slots are cumulative across spellcaster classes in 5e, cept for Warlocks. Doesn’t help spells learned tho.
So if you have 6 levels of wizard and 6 sorcerer, because they are both full casters you’ll have the same slots as a 12th level of either single class. But you’ll have spells known and prepared as a 6th level wizard and also spells known as a 6th level sorc, so you’ll top out knowing 3rd level spells, whereas a 12th level of either would know spells of levels all the way up to 6.
Some spells can be “upcast” to get more effect out of a higher level spell slot than usual being used to cast the spell, but they generally aren’t as good as higher level spells. Exceptions exist tho.
I’m only aware of a really weird quote via translation from an Italian article, where they insert something about spells in the middle of a conversation about dropping stat requirements to multiclass.