Baldur's Gate 3

Baldur's Gate 3

View Stats:
Zero Jul 24, 2023 @ 7:46am
Ranger/Paladin Multiclass
Possible? Plausible? Probable? I'm interested in the idea has anyone attempted it?
< >
Showing 16-30 of 37 comments
Agent Chieftain Jul 24, 2023 @ 10:33am 
Hmm... Let me think... You could do an Oath of Ancients Beastmaster, which I think works thematically as Ancients Paladins are about preserving nature. At level 7, you get the aura of warding, which increases the spell damage resistance for you and allies.

You could also focus primarily on Dex and finesse weapons. Maybe take the Duellist fighting style from Paladin and fight with a rapier or something. Your support based spells will also help keep your animal companion alive and in the fight.

Split of Oath of Ancients 7 / Beastmaster 5. Aura at 7 paladin as I mentioned. You also get Companion Bond for Beastmaster at level 5.

Thinking an ability score spread like this:

Str: 8
Dex: 17 (+2)
Con: 10
Int: 8
Wis: 15 (+1)
Cha: 15

Use your first Ability Score increase to get dex to 18 and wis to 16. Get the bonus point from Auntie Ethel to get Charisma to 16 as well.
Foolswalkin Jul 24, 2023 @ 10:44am 
Originally posted by Agent Chieftain:
Hmm... Let me think... You could do an Oath of Ancients Beastmaster, which I think works thematically as Ancients Paladins are about preserving nature.

To the best of our knowledge, Beastmaster pets scale with Beastmaster not character level, so you probably won't want to multi that if pet is the draw.
Zengar Jul 24, 2023 @ 10:47am 
Yes, it can be nice. Hunters mark + colossus hunter + divine smite + 2 fighting styles can make some high damage dual wielding paladin (at least on tabletop)
I would suggest going paladin 5 first for the extra attack. Final build is paladin 8, ranger 4.
Agent Chieftain Jul 24, 2023 @ 10:58am 
Originally posted by Foolswalkin:
Originally posted by Agent Chieftain:
Hmm... Let me think... You could do an Oath of Ancients Beastmaster, which I think works thematically as Ancients Paladins are about preserving nature.

To the best of our knowledge, Beastmaster pets scale with Beastmaster not character level, so you probably won't want to multi that if pet is the draw.

Ah, I didn't know that. That's unfortunate. Still though, you would get 2 extra helpers on the field between the familiar and the animal companion, both of who get buffed by your aura. Might be worth it just from a quantity perspective. You also get your additional 3 companions.

Maybe make Gale a Necromancer, so now you have 4 extras + 4 party members.
Umbraflamma Aug 21, 2023 @ 7:14am 
Im running a paladin ranger multiclass. The in combat synergies exist but arent especially astounding. Defensive fighting style with paladim plus dual weapon on ranger. With the right feats grants a +2 to ac which is esentially the same as sword and board but with two swords.

The main reason i like it is flavor. Oath of vengeance paladin with the ability to track you down. Add on a wolf companion and you have a guy that can follow you for your crimes. You think you got away, you crossed a stream to mask your secent, youve traveled miles upon miles. You are weary, and set up a meagre camouflaged camp. Just as you are about to fall asleep ypu hear it, the tell tale sound of mail as it approaches. You have been found again. How much further can you run.

Basically, the jason voorhees of paladins.
Last edited by Umbraflamma; Aug 21, 2023 @ 7:18am
Hex Aug 21, 2023 @ 7:15am 
With a cap of 12, multi-classing is utterly meaningless. You will lose more than you gain in every instance.
Synaptyc Aug 21, 2023 @ 7:18am 
Possible? Yes
Plausible? Sure
Probable? Meh

It's whatever you want to do. Is it super optimal? No. Can it be fun? Yes.
Hex Aug 21, 2023 @ 7:21am 
Originally posted by Synaptyc:
Possible? Yes
Plausible? Sure
Probable? Meh

It's whatever you want to do. Is it super optimal? No. Can it be fun? Yes.

This game isn't hard enough even on tactician that it requires any form of min-maxing so on that POV it doesn't really matter what you waste your levels on.
Synaptyc Aug 21, 2023 @ 7:23am 
Originally posted by Hex:
Originally posted by Synaptyc:
Possible? Yes
Plausible? Sure
Probable? Meh

It's whatever you want to do. Is it super optimal? No. Can it be fun? Yes.

This game isn't hard enough even on tactician that it requires any form of min-maxing so on that POV it doesn't really matter what you waste your levels on.
Hence the milk toast statement ya waffle.
Cosgar Aug 21, 2023 @ 7:24am 
Any combination is doable. Just might not be as effective since your stats are going to be split. What are you trying to build around specifically?
MrJ Aug 21, 2023 @ 7:57am 
Originally posted by Hex:
With a cap of 12, multi-classing is utterly meaningless. You will lose more than you gain in every instance.
lvl 7-12 is nothing but trash for all martial classes, aside from the ASI at 8. If you're not dipping 2-4 lvls into fighter, you're honestly wasting lvls.
Army of Optimists Aug 21, 2023 @ 8:04am 
Originally posted by Zengar:
Yes, it can be nice. Hunters mark + colossus hunter + divine smite + 2 fighting styles can make some high damage dual wielding paladin (at least on tabletop)
I would suggest going paladin 5 first for the extra attack. Final build is paladin 8, ranger 4.

Vengeance Paladin already gets Hunter's Mark as a bonus spell and you may as well just go full Paladin for Improved Divine Smite instead of Colossus Hunter - both +1d8, IDS isn't conditional, and Radiant is a better damage type. If you want the extra fighting style you can take Fighter 1, but the only style that works with Dual Wield aside from the DW style you'll already take from Paladin is Defense. Really up to preference if you want +1 AC or an ASI/Feat at that point.
Hex Aug 21, 2023 @ 9:00am 
Originally posted by MrJ:
Originally posted by Hex:
With a cap of 12, multi-classing is utterly meaningless. You will lose more than you gain in every instance.
lvl 7-12 is nothing but trash for all martial classes, aside from the ASI at 8. If you're not dipping 2-4 lvls into fighter, you're honestly wasting lvls.

As opposed to some worthless lvl3 spells you could get and less hp? Lol, you could just be an EK with 1 feat to get champ abilities and get much more out of it.
Last edited by Hex; Aug 21, 2023 @ 9:02am
AsianGirlLover Aug 21, 2023 @ 9:08am 
Originally posted by Hex:
With a cap of 12, multi-classing is utterly meaningless. You will lose more than you gain in every instance.
This is why I can’t wait for mod support. 13 is the minimum for decent/comfy multiclassing. I’m gonna bump it up to 20 and make it possible to hit level 8 by the end of Act 1.
MrJ Aug 21, 2023 @ 9:53am 
Originally posted by Hex:
Originally posted by MrJ:
lvl 7-12 is nothing but trash for all martial classes, aside from the ASI at 8. If you're not dipping 2-4 lvls into fighter, you're honestly wasting lvls.

As opposed to some worthless lvl3 spells you could get and less hp? Lol, you could just be an EK with 1 feat to get champ abilities and get much more out of it.

Sorry but I've tried reading your reply about 20 times and, for the life of me, I can't even figure out what you think you're disagreeing with, let alone your actual disagreement.

To reiterate my point - if you're leveling past 6, in a martial class, you're better off leveling fighter instead; the upgrades you get from levels 2-4 in fighter are better than what you get between 7-12 in other martial classes.
< >
Showing 16-30 of 37 comments
Per page: 1530 50

Date Posted: Jul 24, 2023 @ 7:46am
Posts: 37