Baldur's Gate 3

Baldur's Gate 3

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Atari 2600 Jul 24, 2023 @ 6:07am
No group skill check rolls is *very* disappointing...
It's one of the best ways to recreate the immersive tabletop feeling when playing solo. Of course there are ways to game the system and have the best person initiate dialogue, but it's flawed because:

1) You'd have to already know what skills will be needed, requiring save scumming or advanced knowledge playthrough (or creating the largest skill monkey you can, lol).

2) Sometimes the game just makes your character do the talking, regardless of your choice.

3) There is sometimes dialogue right after a combat, and whoever is closest it the target.

Having 4 characters in the game, but only using the resource of 1 is...just bad. With all the money they dumped into this game, it seems like priorities were sometimes given to things that don't really have an impact on gameplay. I realize we won't see all content in a single playthrough, but it's really unimmersive to have, say, a drow in your party, but because they were not the one talking, you are ignorant in the convo about drow/underdark/etc and any positive outcome is missed. That drow friend next to you? They don't matter when talking about the underdark...

I really hope this can be figured out and fixed by modders, but it means my first playthrough will be impacted (because there's no way I could delay playing, haha, too much enthusiasm!)
Last edited by Atari 2600; Jul 24, 2023 @ 1:03pm
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Showing 1-15 of 47 comments
druzilsupreme Jul 24, 2023 @ 6:10am 
I may be wrong but I think they already said this is fixed in release version
Atari 2600 Jul 24, 2023 @ 6:13am 
Originally posted by druzilsupreme:
I may be wrong but I think they already said this is fixed in release version

Sven just confirmed it won't be in the game. Ever.
His Dudeness Jul 24, 2023 @ 6:26am 
Sven said that this is a very difficult technical task and will require enormous efforts.
Atari 2600 Jul 24, 2023 @ 6:42am 
Originally posted by His Dudeness:
Sven said that this is a very difficult technical task and will require enormous efforts.

Yes, I believe him, however, it's pretty important given the TT nature of the game, no? Too late now, but would have been far better to assign some staff resources to rather than some of the other "extra" things in the game. Like redoing Wyll. Was all that work more important in the grand scheme?

Just venting. 😅
AsianGirlLover Jul 24, 2023 @ 6:44am 
Modders figured it out for DOS:2, and I’m certain they’ll figure it out for BG3.
DreadMuse Jul 24, 2023 @ 6:45am 
Join the dark side, glue your finger to the F5


Yes, i wish it wasn't so, but oh well...
wtiger27 Jul 24, 2023 @ 6:50am 
Originally posted by lokiju:
Originally posted by His Dudeness:
Sven said that this is a very difficult technical task and will require enormous efforts.

Yes, I believe him, however, it's pretty important given the TT nature of the game, no? Too late now, but would have been far better to assign some staff resources to rather than some of the other "extra" things in the game. Like redoing Wyll. Was all that work more important in the grand scheme?

Just venting. 😅

I think they may have had some political pressure to redo Wyll.

Just a thought.
DreadMuse Jul 24, 2023 @ 6:54am 
Originally posted by wtiger27:
Originally posted by lokiju:

Yes, I believe him, however, it's pretty important given the TT nature of the game, no? Too late now, but would have been far better to assign some staff resources to rather than some of the other "extra" things in the game. Like redoing Wyll. Was all that work more important in the grand scheme?

Just venting. 😅

I think they may have had some political pressure to redo Wyll.

Just a thought.
Or they were not happy with his backstory, which was a good decision. The writing for his character was not good, it did not make sense many times. Not every decision is political. I swear i start a topic about apples, people will still find a way to turn into a political issue.
everybe2 Jul 24, 2023 @ 7:01am 
It would be hard to fail checks with additional bonuses and inspirations .

Maybe.
Amix Jul 24, 2023 @ 7:03am 
Group skill check would have been good. Since it is not there, here is what you will do.
First play through will be Bard of course with no negative attributes or penalties.
Look at the bright side, you do not need to depend on other characters neither you will feel obligated to their presence. Just focus them entirely on combat.
Also it is better for immersion, I prefer to take decisions by myself. Group skill check fails sometimes so it was not going to be 100% success. Besides you will have inspiration points. No need to reload always. I am sure there will be lot of items in game that will increase chances of success.
Midnight Jul 24, 2023 @ 7:07am 
Obviously everyone will play the obligatory CHA-based skill monkey the first time around and hence pretty much never failing a check anyway.

The second playthrough is for the 8 INT 8 CHA Barbarian smashing though the game and there failing skill checks is part of the fun.

Though the upside on no party-checks is you can designate a party member to be the face. Laezel might do even worse of a job than said 8 INT 8 CHA Barbarian.
Last edited by Midnight; Jul 24, 2023 @ 7:09am
DreadMuse Jul 24, 2023 @ 7:09am 
Originally posted by Amix:
Group skill check would have been good. Since it is not there, here is what you will do.
First play through will be Bard of course with no negative attributes or penalties.
Look at the bright side, you do not need to depend on other characters neither you will feel obligated to their presence. Just focus them entirely on combat.
Also it is better for immersion, I prefer to take decisions by myself. Group skill check fails sometimes so it was not going to be 100% success. Besides you will have inspiration points. No need to reload always. I am sure there will be lot of items in game that will increase chances of success.
Yes, but the problem is when your Bard is 5 steps further than an NPC who initiates dialogue mid combat while a companion is 4 steps closer. You have to reload, redo the combat and always be mindful of your character position in combat so they get be the ones picked for the cutscene.
I don't even care to pass all the checks, i just want my MC to be the one talking even if it's a low INT Barbarian doing a INT check.
J wished to be able to swamp who does the talking without having to reload, that's all.
Last edited by DreadMuse; Jul 24, 2023 @ 7:11am
Amix Jul 24, 2023 @ 7:27am 
Originally posted by DreadMuse:
Originally posted by Amix:
Group skill check would have been good. Since it is not there, here is what you will do.
First play through will be Bard of course with no negative attributes or penalties.
Look at the bright side, you do not need to depend on other characters neither you will feel obligated to their presence. Just focus them entirely on combat.
Also it is better for immersion, I prefer to take decisions by myself. Group skill check fails sometimes so it was not going to be 100% success. Besides you will have inspiration points. No need to reload always. I am sure there will be lot of items in game that will increase chances of success.
Yes, but the problem is when your Bard is 5 steps further than an NPC who initiates dialogue mid combat while a companion is 4 steps closer. You have to reload, redo the combat and always be mindful of your character position in combat so they get be the ones picked for the cutscene.
I don't even care to pass all the checks, i just want my MC to be the one talking even if it's a low INT Barbarian doing a INT check.
J wished to be able to swamp who does the talking without having to reload, that's all.
I know how you feel. Happened to me too many times in both Divinity OS 2 & BG 3 causing me to fail checks.
In BG 3 : What? Why was Lae'zel there to take decisions?
NPCs should focus immediately on playable character. But I suppose it was too difficult for them to design. lol
Anyway,can't expect Larian to do all the work, modding community will be there to save.
SneakyGuy Jul 24, 2023 @ 7:45am 
I THINK this is in the game. What you cant do is is switch to other companions to be the "face" of the party.

What I expect is your companions can and will contribute to skills checks here and there but will be more your main character.
Kyutaru Jul 24, 2023 @ 7:48am 
Guard: You there, stop! I saw you taking that loot, what do you have to say for yourself?

Astarion: One moment good sir, perhaps you'd like to talk to my pretty companion instead?

Bard: These aren't the stolen goods you're looking for... waves hand

Guard: These aren't the stolen goods we're looking for.
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Date Posted: Jul 24, 2023 @ 6:07am
Posts: 47