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My, you must have lots of friends! I'm just trying to have a friendly conversation. I'm still looking forward to the game. I just hope Larian will somehow make the city enjoyable for (people like) me.
But ever since D:OS2 and in particular with BG3 EA, I've learned that in some sense, I'm my own worst enemy in this. I'm a completionist. I want to see everything, do everything, experience everything. And over 10 years ago BioWare made games exactly for people like myself. They had just enough, but never too much. But whether it's open world sandbox grind games, or the way Larian has done things with BG3 - tbh Larian's way is *way* better, at least they mostly have actual content and not just pointless filler like Bethesda -, modern games just have too much.
So if I just do everything like my instinct tells me, I will absolutely hate the game. The pacing will be horrible, it will take days to get to see the main quest advance to the next interesting stage, I might spend dozens of hours doing nothing but burning myself out on yammering on with random NPC #34589 I'm not even interested in. So I need to control myself. Set limits like "don't explore every single house, don't talk to and do every single random NPC's quest, don't loot every single object in every single room", and simply accept that yes, it means I am going to miss out on quests, dialogue, story and content that I WOULD have liked to experience. But that's the price I have to pay. Because as a whole, it will make the game much more fun for me to play.
I could just barely do (almost) everything in the EA with my good character, just ignored a ton of the looting. But I have no doubt at all I will reach my limit when I reach the city.
1. The name of the game is 'Baldur's Gate 3'. Baldur's gate is name of the city. And number 3 was given because two games already exist.
2. Information overload? It is there for immersion. We are not wandering wasteland. The game is story driven. It will have NPCs, their stories, locations & history. You see, everything will have meaning.
3. Loading times? I suppose every game has loading screen times. Unoptimised game have worse loading times.
Judging from your post, you actually want meaningless things as fillers with no story or purpose.
Anyway, you can actually lower the graphics setting to improve loading times. It will be better option because you do not care about visuals.
Haha, it's funny because I'm exactly like you word for word. The completionist thing is the problem, isn't it? ;) I'll try to apply your wisdom and try not to give in to the completionist too much!
I wasn't seeking answers. I have to scroll up and see if my OP even had question marks. Ah yes, seems there were, but it seems you misunderstood them and the entire post. You also assume too much.
Agreed! As long as the journey isn't 400 hours of which 10% is actually meaningful, immersive content. :P
I did not assume anything, read again. Nah, I am just here to help see the reason.
I will explain again. Since you completely go against developer story design.
1. Fillers. No, you are taking bad examples. And judging cities from other games you have played. Game is not released yet. The game's name is Baldur's Gate. Do you expect them to not show city? lol
2. Information overload? I see lot of influence of other games on you. You must try to play this game from first perspective.
Have you played Early access of this game?
Every NPC has some dialogues and most of them have stories. Every location you visit has something interesting to take note of.