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I believe the decision to remove deity choice was a WotC choice for 5e but I may be wrong about this.
What is the wall of the faithless?
First, the Mask of the Betrayer expansion for Neverwinter Nights 2 - highly recommend.
https://www.gog.com/en/game/neverwinter_nights_2_complete
The Wall of the Faithless is/was the wall surrounding The City of Judgement / The City of the Dead. It was created by the god Myrkul to punish people who didn't worship the gods:
The Wall was created by Myrkul as a means of disposing faithless souls. Unlike those judged False, this judgement is unwavering; regardless of alignment or deeds, those with no patron deity to claim them were doomed to be absorbed into the wall, facing suffering and eventual oblivion. This suffering is part of the core reasons Akachi and Kaelyn the Dove launched crusades against the injustice of the wall. When Kelemvor became the God of the Dead, the Wall was one of the few systems of Myrkul's tenure that remained intact.
If you played BG2, and went to the Temple District, you could even see that each God had their own Temple. Helm, Tyr...
So it make sense. Since the Gods also had alignements. Some were neutral, some were Evil.
Gameplay effect no. You propably realize that Larian cannot code reactions all things existing inside game.