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For example, PC1 and 2 are ahead of monster 1 -- switch from PC1 to 2, attack, then switch back to 1, attack. If PC1 and monster 1 are together in the queue with no other PC members stacked, you must use your turn.
Edit: If you are thinking about how Solasta handled holding actions like overwatch style opportunity attacks, then you should know that there are quite a few opportunity attacks unlocked for classes as they level. Many of them are still triggered by proximity and situation.
Was thinking the Solasta way but also completely delaying a turn. Like if my warrior is playing 1st and my cleric 9th can the warrior delay so he gets a buff?
Thanks for the explanation. Covers my question :)
I have never personally needed to use the overwatch mechanics Solasta had while playing this game. The battle flow is really good in BG3.
Shucks.