Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You can control other party member and make them start the conversation, but it is locked to their stats/skill check
That's not nice. It feels like you can only talk 1v1 and all the others are mute.
Well it's equal to them being mute. Imagine someone has a big intimidation stat but you're talking with another guy so the checks fails? In a real discussion the first one would just take over the discussion to make the intimidation, thus applying his own stats. It makes just no sense applying just the stats of the character you talked with first imo.
I suspect that regardless of your character, origin or custom, there will be other times that a specific origin character will be involved regardless unless the character is not in the party at the time of the encounter. (Without that character in the party at the encounter, only the player-controlled character was involved in skill checks.)
D&D 5e does not recommend "dogpiling" where every character does a check. It suggests that the party makes a choice and lets the chosen player handle a complete social encounter or specific skill check unless there is a good reason for someone else to try.
That story-specific scenario I mentioned with a specific party member makes no sense to try to use the character with the highest stat because the encounter hinges on that one character's ability to communicate to someone who wants to only speak to that character when present.